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Old 09-05-2001, 04:39 PM   #11
Symbol of Cyric

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 42
Posts: 1,224
personally, i prefer the fighter/mage combo. awesome spells, and still able to dish out some hefty damage. even as a human, you can go to say 5th level as a fighter, become specialized in a longbow, and a sword, then dual to a mage, and you have a mage, with good hp's, and can use a sword and longbow. i have a fighter/mage with bladesingers chainmail, and the foebane+5 longsword, and i use the one handed fighting style. or two weapon style, whichever suits me at the time. bards are fun to play too.......

Just My Two Gold Pieces

Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine
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Old 09-05-2001, 07:34 PM   #12

Join Date: July 12, 2001
Location: Tucson, AZ, us
Posts: 435
why does everyone bitch about how paladin's rewards suck? They're PALADINS. In D&D rules, you could only own 10 magical items and had to donate something like 90% of your gold to temples/worthy causes...

It's the price for the cool abilities you gain, just like Mages have to memorize spells daily, monks can't wear armor, etc...
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Old 09-05-2001, 10:27 PM   #13

Join Date: May 4, 2001
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we can stand here debating forever which class is best, or we can help this guy with his problem! which will you do?

It's simple. Once the Planet is hurt, it gathers Spirit Energy to heal the injury. The amount of energy gathered depends on the size of the injury...What would happen if there was an injury that threatened the very life of the Planet? Think how much energy would be gathered! Ha, ha, ha. And at the center of that injury, wil be me. All that boundless energy will be mine. By merging with the energy of the Planet, I will be come a new life form, a new existence. Melding with the Planet, I will cease to exist as I am now. Only to be reborn as a 'God' to rule over every living soul.

Super Sephiroth, slayer of the Uber Fluffy, and battle co-ordionator and defender of the HADB clan.

Diplomacy is all and well, but HADB is better!
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Old 09-06-2001, 12:49 AM   #14
Dungeon Master

Join Date: August 10, 2001
Location: Oshkosh WI
Posts: 70
Originally posted by SSJ4Sephiroth:
we can stand here debating forever which class is best, or we can help this guy with his problem! which will you do?

ahh ppl will get off on tangents there by racking up posts to change the icon to get rid of the *newbie* status

(chalk up another easy one for fckoln)

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Old 09-06-2001, 04:36 AM   #15
Horus - Egyptian Sky God

Join Date: March 4, 2001
Location: either CA or MO
Age: 38
Posts: 2,674
before TOB comes out, the dominating class in dueling is all fighter based

the order is like this

conjunor dual to fighter at low level (mainly imported from BGI)
werwolf druid dual fighter
berserker/any fighter dual to thief
berserker dual mage

in mplayer games, paladins are generally the best tanks in good hands
they get many spells that a normal fighter does not
paladins have natual ability to turn undead (a bonus vs vampire)
certain kit is immune to many negative effect
inquistr has powerful dispel and VERY useful True Sight
paladins can use Holy Avenger
paladins can specialize in any weapon a fighter can (which means, -2 thac0 compare to a fighter at same level, not much difference)
paladins have a natual high ability score

generally, paladin kicks ass in mplayer
fighter owns in duel
mages suck all time (in comparison, of course.)

[This message has been edited by 250 (edited 09-06-2001).]
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Old 09-06-2001, 07:10 AM   #16
Zhentarim Guard

Join Date: May 28, 2001
Location: memphis,tn
Posts: 375
wurm, you quite obviously do not possess the heart or patience to play a paladin, which is based on almost blindly following a strict code of ethics.
as far as the order treating you differently. you're just some dude in shiny armor to them. from a rp perspective, no you wouldn't be happy with a paladin. from a powergaming point, theyre actually very tough: various immunities, improved saving throws, tons of prot from evil, and some badass innate abilities.

i recommend you gloss back over the class descriptions in the manual and when you get to one that makes you say "that's pretty cool", try that one.

personally i like thieves and cant stand their stronghold either.
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Old 09-06-2001, 07:23 AM   #17
Ironworks Moderator

Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,767
Originally posted by Wurm:
What good is it? you get a stupid quest...I tried to steal the cup no such luck so I have to kill the fallen then I go back and @sswipe the holier than tho brushes me off. I think I am going to restart again and be a fighter again.

Paladins can be excellent if you're prepared to play as a Lawful Good character. That means being honest, upstanding, chivalrous and noble. They are the only class that can wield Carsomyr (one of the better weapons in the game) and they have an interesting quest which does require to you use some of the paladin-specific powers (Detect Evil is one of them). If you are playing through to ToB the cavalier can be a very powerful class.

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Old 09-06-2001, 07:59 AM   #18

Join Date: April 28, 2001
Location: Cambridge
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Moan moan moan. Know a bit more before moaning next time. paladin has a brilliant Char Quest

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Old 09-06-2001, 08:53 AM   #19
The Magister

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Old 09-06-2001, 10:34 AM   #20
Dundee Slaytern
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Read my sig!

If not a Sorcerer, then a Paladin.

Baldur's Gate Item Mart
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