10-20-2001, 03:16 AM | #1 |
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I think it's the conjurer. Divination spells are so few and I rarely use them. Do you?
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10-20-2001, 03:23 AM | #2 |
Elminster
Join Date: October 10, 2001
Location: Johannesburg,Gauteng,South Africa
Posts: 405
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Yes a conjuror,I think a necromancer is underated because he gets cool death spells (finger of death,death curse,wail of a banshee and so on,while a divinatir is probebly one of the worst
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10-20-2001, 03:47 AM | #3 |
Very Mad Bird
Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
Age: 52
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I'm a big fan of the Sorcorer myself.
Otherwise 'Enchanter' has a nice ring to it. That plus the interesting requirement of a high charisma makes it an interesting roleplay IMO. ------------------ |
10-20-2001, 04:32 AM | #4 |
Ironworks Moderator
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
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Excluding Sorcerers, I would rate the Necromancer as best if you like pure brute firepower, Conjurers however, are generally considered the best because they only lose two important spells, Identify and True Sight, spells which can be replaced by other spell casters.
Necromancers, lose Misled and Simulacrum. Loss of Mirror Image and Blur is a non-issue to me because I never use them anyway. However... I think being a Wild Mage would be the best, because they do not lose any spells and besides, their wild surges only occur 5% of the time. ------------------ If not a Sorcerer casting total oblivion, then a Cavalier meting out justice. Otherwise, I think I will just be a Blade and torture my enemies with, "My Heart Will Go On". Platinium Sorcerer of ALSB, Aerie Loving Sacred Band! She's MeowRrrr, and more! ------------------------- Sorcerer Spell List Dragon Slaying Tips |
10-20-2001, 06:05 AM | #5 | |
Very Mad Bird
Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
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Quote:
Anyhow I make my decisions on roleplay aspects. The limitations are part of the fun. ------------------ |
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10-20-2001, 06:39 AM | #6 |
Ironworks Moderator
Join Date: June 10, 2001
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Oh yeah. My choices are influenced by role-play too. I like to think of myself as a power-gamer with role-play bits too.
Although a Conjurer is theorotically more powerful than a Necromancer, I just prefer to have a Necromancer in my current evil party. I miss my Mislead though. Identify can be easily replaced by a Bard, Thief, Glasses of Idenfication or Scrolls of Identify. True Sight can be casted by a fellow Druid, Cleric, Keldorn or Mage. ------------------ If not a Sorcerer casting total oblivion, then a Cavalier meting out justice. Otherwise, I think I will just be a Blade and torture my enemies with, "My Heart Will Go On". Platinium Sorcerer of ALSB, Aerie Loving Sacred Band! She's MeowRrrr, and more! ------------------------- Sorcerer Spell List Dragon Slaying Tips |
10-20-2001, 09:35 AM | #7 |
Zhentarim Guard
Join Date: October 2, 2001
Location: Canton, OH USA!!
Posts: 397
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I have always liked the conjurer (my first
character from BG1) because the game is so much easier if you have monsters attacking your critters instead of YOU. I always have another mage to handle my Identify/True Sight/Clairvoyance needs. |
10-20-2001, 02:51 PM | #8 | |
Very Mad Bird
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Quote:
------------------ |
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10-21-2001, 08:44 AM | #9 |
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I like Invokers!
------------------ Where there are monsters and barbarians there will be Byronas fighting against them. |
10-21-2001, 08:45 AM | #10 |
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The Sorcerer wades through his foes with ease.
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