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Old 10-17-2001, 07:45 PM   #11
Archon Devangilous
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welcome to the board!!!

the stats for Drizzts weapons would be based on the D&D stats, that and also havin to kill him in BG2 and see what stats he was given.

Artemis... i never actually thought of him, that would work as then there could be sub bosses as he sets his 'loyal minions' on you.

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Old 10-18-2001, 02:15 AM   #12
MiZ-DevAngel
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Well Drizzt's FrostBrand doesnt have much going for it other than it being a +3 Scimitar. Compared to the FrostBrand in books and its not the best incarnation of Drizzt's weapons.


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Old 10-18-2001, 04:20 AM   #13
Dreamer128
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Quote:
Originally posted by MiZ-DevAngel:
Well Drizzt's FrostBrand doesnt have much going for it other than it being a +3 Scimitar. Compared to the FrostBrand in books and its not the best incarnation of Drizzt's weapons.


Yeah, its supposed to give the wielder high fire resistance.



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Old 10-18-2001, 05:09 AM   #14
Vanidar
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Fire resistance and demons and fire based monsters tend to dislike that scimitar also Its like a scimitar of ye olde demon slaying

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Old 10-18-2001, 08:30 AM   #15
Archon Devangilous
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bumping

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Nor shadow or myst
the jester is a myth
he is absolute
beware the jester
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Old 10-18-2001, 10:17 PM   #16
MiZ-DevAngel
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Perhaps there should be a new cast of Characters.
These are the stat's used in BG2 for Drizzt.
Drizzt's Stats:
Str: 13
Dex: 20
Con: 15
Int: 17
Wis: 17
Cha: 14

Just for everyones knowledge. If anyone has the proper D&D stats for him please dont hesitate to post them.

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Old 10-19-2001, 12:20 AM   #17
Archon Devangilous
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these are the official stats for Drizzt Do'Urden from the DnD website

Male Drow (Dark Elf), 16th-Level Ranger
Strength ........ 13 (+1)
Dexterity ....... 21 (+5)
Constitution ... 15 (+2)
Intelligence .... 17 (+3)
Wisdom ........ 17 (+3)
Charisma ...... 14 (+2)
Fortitude Save +12
Reflex Save +12
Will Save +8
Alignment Chaotic good
Speed 30 ft.
Size M
Initiative +9 (Improved Initiative)
Armor Class 24 (+5 Dex, +9 armor)
Hit Points 92
Attack Bonus +16/+11/+6/+1 (primary weapon), +17/+12 (secondary weapon).

Skills: Animal Empathy +6, Bluff +3, Climb +5, Handle Animal +5, Heal +4, Hide +12, Intuit Direction +9, Jump +5, Listen +6, Move Silently +12, Ride +8, Rope Use +4, Search +8, Spot +9, Track +12, Wilderness Lore +10

Feats: Ambidexterity (ranger bonus feat), Blind-Fight, Dodge, Expertise, Improved Initiative, Improved Two-Weapon Fighting, Lightning Reflexes, Two-Weapon Fighting (ranger bonus feat)

Ranger Spells (3/3/2/1): Drizzt is a follower of Mielikki, the goddess of the forest. Ranger spells he typically has prepared include: 1st--animal friendship, entangle, pass without trace; 2nd--detect evil, hold animal, protection from elements; 3rd --control plants, neutralize poison; 4th--nondetection.

Special: As a ranger, Drizzt gains a bonus to Bluff, Listen, Spot, and Track, as well as damage rolls against the following types of creatures: goblinoids (+4), magical beasts (+3), evil outsiders (+2), and vermin (+1). As a drow, he can use the following spell-like abilities, each once per day, as a sorcerer of his level: dancing lights, faerie fire, and darkness. He has darkvision and +2 to saving throws against spells and spell-like effects; he’s lost his normal spell resistance, as he’s been on the surface too long.

Languages: Drizzt speaks Common, Elven, Dwarven, and Undercommon (the language of the Underdark).

Possessions: mithral chain mail +4, a frostbrand +3 scimitar (named Icingdeath), a defender +5 scimitar (named Twinkle), and a figurine of wondrous power, an onyx panther named Guenhwyvar (see the end of this entry for more information). Drizzt carries a mix of adventuring gear, including some drow and dwarven equipment.

Appearance: Somewhat larger than a typical dark elf, Drizzt stands 5’4" and weighs about 130 lbs. His handsome features are sharp and well proportioned; his white hair is long, flowing, and smooth. His violet eyes are windows to his passionate soul. He normally wears a fur-collared forest-green cloak and high black boots. It has been more than 70 years since he first ventured into the surface world and at present he is in the neighborhood of 140 years old—still a young adult by elven standards.

Guenhwyvar: Medium magical beast; HD 6d8+18; hp 45; Init +7 (Improved Initiative); Spd 30'; AC 16; Atk +11/+11/+6 melee (1d4 [x2] claws, 1d12 bite, 2d4 [x2] rake if both claws hit); SA spring; SD scent; AL N; SV Fort +8, Ref +8, Will +3; Str 22, Dex 16, Con 16, Int 9, Wis 12, Cha 10.

Skills and Feats: Hide +8, Listen +6, Move Silently +10, Spot +8, Improved Initiative

Special Attacks: Spring: If Guenhwyvar leaps on a foe during the first round of combat, she can make an all-out attack even if she has taken a move action, she can also make a grapple attack as a free action.

Special Defenses: Scent: Guenhwyvar can detect other creatures within 30' by scent and gains +8 to tracking rolls.

http://www.wizards.com/forgottenrealms/FR_3E_Drizzt.asp

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Nor shadow or myst
the jester is a myth
he is absolute
beware the jester


[This message has been edited by Archon Devangilous (edited 10-19-2001).]
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Old 10-19-2001, 12:24 AM   #18
Archon Devangilous
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a lot of what is up ther does not apply to BG as it is used for the DnD game but to point out hes only a level 16 ranger which doesnt seem very high but its takes a bit to kill him

has anyone using ToB or otherwise sent a single high leveled character aginst him and won???

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Nor shadow or myst
the jester is a myth
he is absolute
beware the jester
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Old 10-20-2001, 12:44 AM   #19
Archon Devangilous
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bumping

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Nor shadow or myst
the jester is a myth
he is absolute
beware the jester
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Old 10-20-2001, 12:48 AM   #20
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This isn't bout the subject, but wut is the General Discussions forum. I placed a help chat, and everyone is ignoring me.
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