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Old 03-28-2001, 07:42 PM   #11
Lord Ao

Join Date: March 3, 2001
Location: London, England
Age: 25
Posts: 2,021
You too Reeka, sorry to hear that. It's a real bitch and can be right frustrating, particularly in a big battle. I know it's not a common problem or the board would be swamped........oh well. If I ever get/find a suitable fix then you'll be the first to know

One love, peace.
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Old 03-28-2001, 08:12 PM   #12

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strange I have never had a problem with this but my friend does, solved by switching off crticle hit screen tremor.


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Old 03-28-2001, 08:13 PM   #13

Join Date: March 1, 2001
Location: London, England
Age: 47
Posts: 5,164
OMG, don't say that's not it! Turning off screen shake definitely worked in HOW. I have to admit I haven't played BGII much since I got HOW, but I thought that had fixed it.

As far as the number of critical hits goes, having points in some of the 'style' proficiencies means you get a critical hit on a natural roll of 19 or 20 (effectively doubling the chance of a critical hit). With a party of 6, you have reasonable odds of getting a critical hit in most rounds, given that some characters also have more than one attack per round.


Time is an illusion. Lunchtime doubly so.

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Old 03-28-2001, 08:21 PM   #14
Lord Shield

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I get this. It happens every time one of my characters scores a Crit. The room-0shaking scene starts, and I am somewhere else on the map (even when the cursor is NOT on the edge). When this happens, pause the game and double-click on a character portait to return
Old 03-29-2001, 01:06 AM   #15
Symbol of Cyric

Join Date: March 1, 2001
Location: Outside my place
Age: 37
Posts: 1,283
Well, not very original, but do you have the latest patch installed ??

Charlie: Im Ok, thanks !! how are you ?? Its been a long time, you havent been here or its just that you havent visited the GD forum ??

"Let my spells do the dirty work" Ertai, High Sorceror of the Holy Flame
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