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Old 01-14-2003, 10:37 AM   #1
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
Slight spoilers
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There are these smasher traps akin to the garbage compactor from Star Wars Episone IV - on crack, meth, and steroids!! I can't disarm them. I detect them just fine and then die!die!die! when I attempt to disarm them. My PC is a Thief w/ 100+% in F/R Traps. Anyone know what I'm doing wrong?
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Old 01-14-2003, 11:07 AM   #2
Hecate
The Magister
 

Join Date: March 29, 2001
Location: USA
Age: 44
Posts: 140
I presume you're just starting to do Bodhi's gauntlet?

Here's a hint. Go back to where she first taunts you and look around - you'll see another area you can explore on the east side of your screen that will get you past that obstacle.
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Old 01-14-2003, 11:20 AM   #3
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
Oh, I got past the obstacle - and actually I'm just getting ready to start a riot in the Chateau. But, I never knew whether or not I could disarm these babies.
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Old 01-14-2003, 11:58 AM   #4
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 36
Posts: 2,187
Nope - this specific trap happens to be the only un-disarmable trap in the game.

However, IIRC, the trap's smashing effect only happens once. If you're so eager on going through it, just sacrifice a War Dog or something. [img]smile.gif[/img]
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Old 01-14-2003, 11:59 AM   #5
Desuma Malevois
Emerald Dragon
 

Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 64
Posts: 967
Quote:
Originally posted by Timber Loftis:
Oh, I got past the obstacle - and actually I'm just getting ready to start a riot in the Chateau. But, I never knew whether or not I could disarm these babies.
They can't be disarmed, only avoided.
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Old 01-14-2003, 12:16 PM   #6
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
Quote:
Originally posted by Alson:
Nope - this specific trap happens to be the only un-disarmable trap in the game.

However, IIRC, the trap's smashing effect only happens once. If you're so eager on going through it, just sacrifice a War Dog or something. [img]smile.gif[/img]
Aye, this is a good tip, and I was just about to say it. A slight nitpick, though, it goes off more than one time. What you need to do, is to summon perhaps two or three animals, and first send these through, and then go yourself.
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Old 01-14-2003, 12:35 PM   #7
Angelousss
Red Wizard of Thay
 

Join Date: August 23, 2002
Location: come play with my wings
Age: 40
Posts: 821
I don't know if this happens with anybody else but often if i send a summon in when it goes off it kills the summoner too. no matter where they are standing
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Old 01-14-2003, 12:52 PM   #8
Roderick
Elite Waterdeep Guard
 

Join Date: November 1, 2002
Location: wisconsin
Age: 55
Posts: 45
Quote:
Originally posted by Alson:
Nope - this specific trap happens to be the only un-disarmable trap in the game.

However, IIRC, the trap's smashing effect only happens once. If you're so eager on going through it, just sacrifice a War Dog or something. [img]smile.gif[/img]
Trust me, I've been hit enough, it goes off more than once.

Bohdi spoiler
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Aren't the traps in the spike room, undetectable, hence un-disarmable?
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Old 01-14-2003, 01:13 PM   #9
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 36
Posts: 2,187
Quote:
Originally posted by Roderick:
Trust me, I've been hit enough, it goes off more than once.
Oh well... IDRC, it seems.

Quote:
Bohdi spoiler
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Aren't the traps in the spike room, undetectable, hence un-disarmable?
I don't considered them as traps... It's more like a damage-dealing floor...
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Old 01-14-2003, 01:35 PM   #10
Cerek the Barbaric
Ma'at - Goddess of Truth & Justice
 

Join Date: October 29, 2001
Location: North Carolina
Age: 61
Posts: 3,257
I read in a Walkthrough that you can get through the room by walking single file in the exact middle of the room, but I never tested that theory. After getting squashed twice, I just went around.
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