12-10-2004, 12:16 PM | #1 |
Quintesson
Join Date: February 5, 2002
Location: Huntsville, AL, USA
Age: 63
Posts: 1,045
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Hello, all! [img]graemlins/happywave.gif[/img]
I spent virtually my entire Ironworks existence in the Icewind Dale forum. Indeed, that is how I found Ironworks; and I have been quite content in the IWD world for the last 3 years. I acquired Baldur's Gate, last summer, in a package of 10 games or so that I got off of eBay for $10. I have been meaning to start; and thought I might give it a go over Christmas vacation. a few questions, though. 1.) Is BG run on D&D2 rules? 2.) How long is the game, compared to IWD? 3.) How much experience can you expect to acquire by the end of the game? 4.) The party is made of one rolled character (starts at CLVL 1?) and other pre-made NPCs join? 5.) What are some of the favored character/party strategies (or, if you prefer, what are some of the common mistakes)? 6.) Are there any patches needed, or does BG play glitch-free right out of the box? 7.) Is ToSC as important to BG as HoW is to IWD? 8.) Small spoilers are O.K. Thanks! -------------------- [ 12-13-2004, 11:15 PM: Message edited by: NobleNick ] |
12-10-2004, 02:36 PM | #2 |
Silver Dragon
Join Date: December 28, 2002
Location: Wales
Age: 43
Posts: 1,617
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1.) Is BG run on D&D2 rules?
Yarr. 2.) How long is the game, compared to IWD? Don't know how long IWD is, you could complete BG1 in 2-3 days if you didn't sleep and only did core quests 3.) How much experience can you expect to acquire by the end of the game? 89K without Tales of the Sword Coast expansion, otherwise 165K or so. 4.) The party is made of one rolled character (starts at CLVL 1?) and other pre-made NPCs join? Spot on. 5.) What are some of the favored character/party strategies (or, if you prefer, what are some of the common mistakes)? Dying. Don't do it. Also, don't smoke weed. Another big mistake common to troublemakers. 6.) Are there any patches needed, or does BG play glitch-free right out of the box? Download the lastest patch (forum search). 7.) Is ToSC as important to BG as HoW is to IWD? ToSC is a very good expansion that double the XP cap. Figure out yourself whether or not that would be useful. 8.) Small spoilers are O.K. Dying is bad O_o
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Warning: Powergamer |
12-10-2004, 02:55 PM | #3 | |
Bastet - Egyptian Cat Goddess
Join Date: September 5, 2001
Location: Calgary, AB
Age: 49
Posts: 3,491
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Quote:
[ 12-10-2004, 03:24 PM: Message edited by: pritchke ] |
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12-10-2004, 03:55 PM | #4 |
Legion Symbol
Join Date: February 14, 2002
Location: Ireland
Age: 39
Posts: 7,367
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NobleNick!!!! WELCOME!!!!! (your first post outside the IWD forum ? )
Just few more points. Bards as mentioned arent that good. Nor are your favorites dual-clesses. Their problem is that you level up way slowlier. so you may spened loooots of time with your second class inactive. the xp cap is 89 without tosc 161 with. You will reach this limit on doing all quests even with a 6 person party (which is recommended). The cap means you wont be able to cast higher spells then level 5. Here are very useful table showing what will be your character level at the cap (scroll all way down) http://www.planetbaldursgate.com/bg/...ables/xp.shtml EDIT: oh yes, the main difference between iwd and bg is that in bg there are so many areas that are not directly related with main quest but can be done anytime. i really love them. [ 12-10-2004, 03:57 PM: Message edited by: ZFR ]
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ZFR |
12-10-2004, 04:15 PM | #5 |
Symbol of Cyric
Join Date: August 21, 2004
Location: USA
Age: 48
Posts: 1,168
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just don't run up to the bad guys. shoot them until they close, then switch to the biggest sword you have!
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Baruk Khazad! Khazad ai-mênu! "All that is necessary for the triumph of evil is that good men do nothing."-- Edmund Burke |
12-10-2004, 06:41 PM | #6 |
Symbol of Cyric
Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
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Welcome to the forum! er... yea.
BG has about 8 billion more side quests and there are many no name wilderness areas that you can explore, and most have a sidequest or three. Move to the east or west of an area, and you will find another area. CHA is also very important. Don't drop it! |
12-11-2004, 01:54 AM | #7 |
Fzoul Chembryl
Join Date: July 13, 2004
Location: Finland
Age: 35
Posts: 1,701
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And have the character with highest CHA in the front, so he/she will do all the talking. And this character should not be your PC. Your PC should be in the back row firing arrows.
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12-11-2004, 03:27 AM | #8 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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The sig speaks for itself. Enjoy!
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
12-11-2004, 10:02 AM | #9 |
Elite Waterdeep Guard
Join Date: November 17, 2004
Location: A comfy chair in front of my PC.
Age: 46
Posts: 40
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You might also want to take a look here:
http://www.baldurdash.org/BG1/bg1fixes.html The fixes correct several minor bugs and inconsistencies. Especially the language game text updates are useful since they correct virtually all spelling and grammatical errors and add further useful documentation to the game. |
12-11-2004, 10:11 PM | #10 |
Symbol of Cyric
Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 41
Posts: 1,101
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Tiny spoiler:
In BG1, you start off with a PC and go out and recruit NPCs. If your reputation's too high or too low, you might not be able to keep the NPCs you find. Won't be a problem just yet, but if you do too many heroic deeds, the evil ones will leave, and the good ones depart if you commit horrific acts of depravity. Some NPCs come in pairs. Recruit one and you'll pretty much have to recruit the other. Until Chapter 2, recruit anything that moves. Trust me. You'll need the warm bodies.
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