Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal

Reply
 
Thread Tools Search this Thread
Old 01-08-2002, 07:22 PM   #1
Drelf68
Welcomed New User
 

Join Date: January 8, 2002
Location: USA
Posts: 1
I have completed just about every quest in BG2. I still have not been able to get into the mind flayer section of the sewers. I need to so I can get the hammer of thunderbolts. How do I unlock the door to get in?
Drelf68 is offline   Reply With Quote
Old 01-08-2002, 07:28 PM   #2
Ugaya
Manshoon
 

Join Date: August 24, 2001
Location: Hannover, Germany
Age: 61
Posts: 173
You get the Sewer Key from Tazok during the journey to the Windspear Hills.

Spoiler
.
.
.
.
.
.
.
.
.

You find him deep within the Firekraag dungeon, close to his master.

[ 01-08-2002: Message edited by: Ugaya ]

__________________
Man is wolf to dwarves
Ugaya is offline   Reply With Quote
Old 01-08-2002, 08:30 PM   #3
AzRaeL StoRmBlaDe
Hathor
 

Join Date: October 11, 2001
Location: At My Computer
Age: 43
Posts: 2,217
yeah thos flayers will be pretty rowdy when you bust up their picnic so just a warning to be careful
__________________
Now the swinging bridge<br />Is quieted with creepers. . . <br />Like our tendrilled life. -Basho
AzRaeL StoRmBlaDe is offline   Reply With Quote
Old 01-09-2002, 12:31 PM   #4
Darkscar
Elite Waterdeep Guard
 

Join Date: December 9, 2001
Location: North east
Posts: 30
you get the hammer of thundrbolts!
i killed em all by opening the door , use wand of cloudkill then wand of lightning close the door! carnage!
Darkscar is offline   Reply With Quote
Old 01-09-2002, 12:36 PM   #5
fable
Quintesson
 

Join Date: March 17, 2001
Location: Where I am.
Posts: 1,089
Cloudkill on the illithi? I've never found that effective. They have very high magic resistance.
fable is offline   Reply With Quote
Old 01-09-2002, 04:12 PM   #6
Sir Kenyth
Fzoul Chembryl
 

Join Date: August 30, 2001
Location: somewhere
Age: 54
Posts: 1,785
Cloud kill will take care of those infernal giant beetles! Best to wait until you've acheived a higher level. Then use skeletal warriors with reckless abandon. Keep a hold of those potions of clarity and stock up on chaotic command spells beforehand. Too bad those don't come in a scroll. If those squid heads freeze you, you're dead! They don't take hit points, they take INT. points. Stupid PCs die fast!
__________________
Master Barbsman and wielder of the razor wit!<br /><br />There are dark angels among us. They present themselves in shining raiment but there is, in their hearts, the blackness of the abyss.
Sir Kenyth is offline   Reply With Quote
Old 01-10-2002, 09:39 AM   #7
Morgeruat
Jack Burton
 

Join Date: October 16, 2001
Location: PA
Age: 43
Posts: 5,421
quote:
Originally posted by fable:
Cloudkill on the illithi? I've never found that effective. They have very high magic resistance.


If you cast cloudkill from a wand it usually ignores magic resist, I know it did for Firkraag, and the Illithids
__________________
"Any attempt to cheat, especially with my wife, who is a dirty, dirty, tramp, and I am just gonna snap." Knibb High Principal - Billy Madison
Morgeruat is offline   Reply With Quote
Old 01-10-2002, 10:01 AM   #8
Ionut
Elite Waterdeep Guard
 

Join Date: January 6, 2002
Location: romania
Posts: 10
spoiler


I didn't had de smallest problem in that dungeon(i play on core rules)
my party was:
me-cavalier
viconia
jan
edwin
korgan
valyar

i casted devensive harmony with my char viconia uses draw upon holy might and then righetos magic(i don't know how to speel that)
2 firreballs before i entered and then i just killed them all
it was so easy!!
__________________
=under construction=
Ionut is offline   Reply With Quote
Old 01-10-2002, 10:58 AM   #9
fable
Quintesson
 

Join Date: March 17, 2001
Location: Where I am.
Posts: 1,089
Are we all talking about illithi? The same guys who are almost completely resistant to all spell effects, even area spells? That's one tough battle, since they can't be easily harmed magically (check out their area in the Underdark), and tend to leech intelligence while casting high level charm and stun mental effects that can work on just about anybody. Hell, they even grabbed Viconia and turned her against me--once. I ended up using plenty of summoned critters, along with a specially prepped Keldorn (Korgan, when I did this with an evil/neutral party) loaded with mind-protecting amulets, boots of speed, etc.

Or has this battle been altered substantially when ToB was added? I've always played it before installing ToB.
fable is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mind Flayers elvis-werewolf Baldurs Gate II: Shadows of Amn & Throne of Bhaal 14 09-30-2004 07:13 AM
Mind Flayers DapperDanMan Baldurs Gate II: Shadows of Amn & Throne of Bhaal 13 07-13-2004 10:21 AM
mind flayers NiceWorg Baldurs Gate II: Shadows of Amn & Throne of Bhaal 4 03-16-2003 10:09 PM
Mind Flayers Volguuz RageWaar Baldurs Gate II: Shadows of Amn & Throne of Bhaal 10 04-18-2002 09:47 PM
mind flayers warmachine Baldurs Gate II: Shadows of Amn & Throne of Bhaal 10 03-04-2002 08:45 PM


All times are GMT -4. The time now is 10:42 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved