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Old 04-06-2001, 06:33 PM   #11
Lord of Alcohol
Xanathar Thieves Guild
 

Join Date: January 8, 2001
Location: Charlotte,NC
Age: 60
Posts: 4,570
Its on the column in the middle of the room
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Old 04-07-2001, 07:39 AM   #12
Epona
Zartan
 

Join Date: March 1, 2001
Location: London, England
Age: 52
Posts: 5,164
If you have HOW press the ALT key and it will show up in the same way a door does.

If you don't, move your cursor around on the 3 pillars in the middle of the room by where the skeleton mage was. It is on the pillar nearest the door you came into the room.

It may be of some comfort to know that the first time I played it took me ages to find the damn thing! It's not too obvious.

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Time is an illusion. Lunchtime doubly so.

Epona of The Laughing Hyenas and The Ladies Guild.
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Old 04-07-2001, 08:20 AM   #13
Sansovino
Elite Waterdeep Guard
 

Join Date: March 22, 2001
Location: Birmingham, Midlands, England
Posts: 12
Thanx I have HOW which should make it simple. I forgot about that feature though.

Thanx again

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Neil
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Old 04-07-2001, 01:05 PM   #14
Lord Foul
Elite Waterdeep Guard
 

Join Date: April 7, 2001
Location: Jonesboro, Ga. USA
Posts: 13
Hiya,
If i'm not mistaken, there's an object you'll need b4 u can move the lever. (a stone or cloth with a wolf's print i beleive). I pounded my mouse till i had veins poking out of my neck trying to activate that blasted lever b4 i realized that something was missing. Find a passageway to the south a short distance and look for a hard-to-see gate on the south side. it'll be in a room to the west of that gate room.
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Old 04-07-2001, 01:14 PM   #15
Sansovino
Elite Waterdeep Guard
 

Join Date: March 22, 2001
Location: Birmingham, Midlands, England
Posts: 12
Thanx, I already had the skull token and the magic painted stone.

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Neil
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Old 04-07-2001, 04:35 PM   #16
Leafy
Zhentarim Guard
 

Join Date: March 5, 2001
Location: The leafy, green forests of Wisconsin
Posts: 315
you'll need a blackwolf talisman (necklace) and the symbol of murkyl to enter the final levels..

make sure to accept Kresselack's quest or you'll never find what he's talking about..
then return to tell him you've completed it.... go back to arundel (oh, and talk to the bartender)
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