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Old 01-18-2003, 12:26 AM   #1
Gabrielles blades
Baaz Draconian
 

Join Date: April 26, 2002
Location: florida
Age: 42
Posts: 761
Welp, just finised playing through Beerfishes mod: "in the footsteps of dante"
and i gota say, even with its linearity, its by far one superb mod! a hell of a lot better than the compaign that comes with the game, but still has plenty of work that needs to be done on it to make it as good as say baldurs gate or planescape torment.
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Old 01-18-2003, 01:02 AM   #2
arion windrider
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Join Date: May 26, 2001
Location: Vancouver,Wa.
Age: 55
Posts: 800
Question Mark

im still working on the actual game.. no partaking of the other mods.. still would like to know which ones are just for solo...
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Old 01-22-2003, 09:49 AM   #3
Wulfere
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Join Date: March 20, 2001
Location: Lincoln, Nebraska USA
Age: 63
Posts: 893
If you go to nwvault and click on the module they should say whether they are suitable for solo play, or at what levels solo players could resonably attempt them. It also lists whether you need a DM or not, as well as the amount of hack n slash, roleplaying and traps.

http://nwvault.ign.com/Files/modules/
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Old 01-24-2003, 03:29 PM   #4
Micah Foehammer
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Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
Gabrielle,

What areas did you think Beerfish' mod needed work on?
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Old 01-24-2003, 06:53 PM   #5
Gabrielles blades
Baaz Draconian
 

Join Date: April 26, 2002
Location: florida
Age: 42
Posts: 761
well, for one it was too linear as mentioned in the post

there wasnt a whole lot of variation between what each character class could accomplish so the replay value wasnt class based
almost all of the areas were very very small
there also isnt a lot of roleplaying available for the neutral or evil; only good (he mentioned it was designed for good, but still its an improvement that could be made)
plenty of other misc things if i were going to replay it that i would notice again but i forget for now.
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