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Old 06-13-2003, 02:42 PM   #1
Omicron
Elite Waterdeep Guard
 

Join Date: April 29, 2003
Location: USA
Age: 37
Posts: 26
Just wondering if anyone knows if Dualing from a non kit to a kit is possible in normal DND 2nd edition, and not being able to in BG2 is only an engine limitation?

For instance, Fighter-> conjurer, or Thief-> Cleric of Talos.
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Old 06-13-2003, 02:54 PM   #2
Xen
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Join Date: June 5, 2002
Location: Slovenia,Ljubljana
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No. When i think about some combos it would be such a cheese:
Wizard Slayer/Swashbuckler
Kensai/Swashbuckler

Feel the potential?
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Old 06-13-2003, 03:08 PM   #3
Faceman
Hathor
 

Join Date: February 18, 2002
Location: Vienna
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dualing TO a kit is not possible
only FROM a kit
I would LOVE a fighter/assassin tough
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Old 06-13-2003, 03:22 PM   #4
Omicron
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I'm talking about DND rules, not BG2 limitations.

Notice that only 1 Kit is involved. Thus, its either Kensai/THief or THief/Kensai, not Kensai/Swash.

Im quite sure it is possible in normal DND, just not possible in BG2 due to engine limitations. Just wondering if anyone is familiar with this.
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Old 06-13-2003, 03:26 PM   #5
Xen
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Oh wait a minute.
A Kensai/thief is possible and one of the most powerful characters in the game.
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Old 06-13-2003, 04:17 PM   #6
Bill26
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Join Date: July 30, 2002
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I don't think it is a limit of the engine. I used sk and gave my mage class of a cleric/mage the wild mage kit. I did notice that my cleric spells were susceptible to surges as well.
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Old 06-13-2003, 05:30 PM   #7
Grammar
Zhentarim Guard
 

Join Date: September 15, 2002
Location: Washington
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Did Improved Chaos Shield/Chaos Shield still work for the Cleric Spells.

Imagine the potential... Cast Heal on one of your party members.. Cast on all the party... woo!
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Old 06-14-2003, 06:45 AM   #8
Vedran
Lord Soth
 

Join Date: July 28, 2002
Location: Sisak, Croatia
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Heh, don't worry, Omicron, I understand what you ask. I shall ask at a DnD forum.
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Old 06-14-2003, 04:10 PM   #9
Vedran
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Join Date: July 28, 2002
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My query was not answered, so I checked the Fighter's Handbook:

Warrior Kits and Dual-Class Characters

If a character starts off as a warrior, he may take any of the Warrior Kits above. If, later, he decides to change classes according to the normal Dual-Class Benefits and Restrictions rules, he doesn't lose any of the benefits or hindrances of the Kit he chose; he is still that sort of fighter. If that second character class also has a range of Kits available to it, he may not choose a new, additional Kit.
If a character starts off as some other character class, does not take on a Kit appropriate to that class, and then later switches to one of the warrior classes, he can choose a Warrior Kit at that time . . . though the DM may insist that certain campaign events be accomplished in order to allow him to do this.
For instance, let's say that a human mage decides, later in life, to become a Fighter, and he wants to be a Gladiator. Well, there's nothing wrong with that. But the DM should insist that the next several adventures deal with that transformation. The character must be hired by (or, alternatively, captured and enslaved by) an arena or fighting-stable owner, trained, and pitted against other Gladiators. The other characters in the campaign could also be entering the gladiatorial arena, or the DM could contrive things so that the current adventure involves gladiatorial elements and still get all the PCs involved.
To better simulate the wait involved for the character to learn his new trade, the DM is within his rights to insist that the character not receive his Warrior Kit until he's reached second experience level in his new class.


If it works for warriors, I guess it works for everybody.

[ 06-14-2003, 04:12 PM: Message edited by: Vedran ]
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Old 06-14-2003, 04:39 PM   #10
Xen
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Not everybody...
Sorcerers,Monks,Barbarians cannot Dual-Class
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