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Old 06-19-2005, 03:39 PM   #1
Neo the Warrior Cat
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I've discovered a somewhat helpful bug with MMM.

The extra attacks stay with the character that cast it until you reload, dunno if a patch ever fixed that.

Currently exploiting this with my Paladin/Wizard
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Old 06-20-2005, 05:40 AM   #2
Marty4
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Cool, I may have to try that!
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Old 06-26-2005, 09:11 AM   #3
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Are you saying that after you cast MMM that your melee attack is better?
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Old 06-26-2005, 04:17 PM   #4
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Sounds like they are made faster anyway. Makes using a corssbow a lot faster.

[ 06-26-2005, 04:18 PM: Message edited by: Dragonshadow ]
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Old 06-26-2005, 04:45 PM   #5
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Not better in the sense that it adds to your attack bonus, but better in the sense that it makes your number of attacks 5 permanently until you re-load.

(Thus making a Paladin/Mage a fairly good melee attacker )
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Old 06-28-2005, 01:16 AM   #6
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But it's a bug, and exploiting it is cheating.
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