09-09-2002, 11:09 PM | #21 | |
Iron Throne Cult
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Having said that, it is subjective, to a certain point anyway. I agree about the obviousness of the plot, 4 waterdavian creatures, 4 districts... duh . And okay, sure it's kind of stupid to find a healing potion in a pile of rocks. But if there was no random loot, or all chests or something someone would complain about that too. Frankly I'm not really that fussed on what containers I find gold in [img]tongue.gif[/img] . It doesn't get in the way of my enjoyment anway I do agree that the stone of recall made it too easy. In my first game I exploited that something shocking; I tried not to my second time through. The idea of being able to get back to shops etc quickly is great, something that BG2 and such didn't have which I found irritating. If they'd made it so you couldn't use it during battle would have been perfect. And I liked the way most dungeons had a portal back to the top. Much time have I wasted in other games backtracking out of empty dungeons. Though I did find it annoying, especially in chapter 2, at the number of boring dungeons you had to do. When I was told to go save that chick from the prison guy in the orc dungeon I almost jacked up and left her there Basically I liked it. I thought the story line was basic and obvious but not too bad on balance. The number of side quests was good, and spread out, unlike BG2 where you did them all in chapter 2 then hurried off and finished the story. And I know what people mean about fedex quests, but I didn't find them nearly as annoying as in for example BG2, where I spent half the time going between areas couriering things. Mostly in NWN I was heading that way anyway. There wasn't much backtracking really. [ 09-09-2002, 11:10 PM: Message edited by: Aelia Jusa ]
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09-10-2002, 02:57 AM | #22 | |
Bastet - Egyptian Cat Goddess
Join Date: March 1, 2001
Location: Sweden
Age: 50
Posts: 3,450
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THing is that I like playing NWN, mostly due to that I change the game with every character I make, what I donīt like is the range problems for bows and for spellcasters that has already been adressed in above topics. But then again, my 13:th level fighter is really fun to play. I like the game in many aspects, but dislike alot of others, seeing the potential of what most games COULD have been can make you a bit angry. I remember Zirocīs early rant at the toolset, not allowing you to customize too much yourself, your stuck with textures and models. Bad! Well apart from Morrowind and Diablo and other games that fell short of the line, in that context, no game is good, however I have to admit that all games have given me some relief from everyday boredom. Some more then others though. Morrowind I played alot when I got it, but when NWN cames out, only Max Payne had been able to threaten it. I still have an unplayed Warcraft 3 installed on my puter, but the NWN playdisc is in my drive all the time. So even though I have arguments with it, I still play iy. I donīt have broadband so I can only grind my teeth at the lucky bastards playing online with friends, I donīt think many other games can even compair to NWN in that aspect, but well I knew that as early in -99 when they said that NWN will be mainly an online game. Well LadyA, you definately have to play Planescape Torment, sure you will find flaws in it, but since you donīt choose overly much yourself, you will instead be dragged in into the plot, and that plot is IMHO the best CRPG plot in any game out there. Old graphics, 2:nd edition rules yada yada yada, donīt matter once you start playing it and get past the first awkward hour of getting the feeling for the game... Bring on thoose demons inside and outside! I can only hope that ranting and rumbling will lead to more games based on the Aurora engine, because I like the engine alot. Outdated graphics? So what? Planescape is in 640x480, 2D graphics, cheasy effects, and I still love the game. But in NWN based single player games, you need thoose epic rules to make it playable for a single character. Can anyone say.. Fallout 3 in Aurora environment??? I can!
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09-10-2002, 08:37 AM | #23 | |
Manshoon
Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
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The multiplayer aspect of NWN is above the rest, no contest. Once Bioware releases additional content (which they definitely will) you will see more variety in the modules. For those who don't know, the Bioware support team (the best support I've seen for any game in the past 15 years, no contest) is developing a new module that will be available for download for free. This module is supposed to expand on the surveys that they have been taking, more role-playing and less hack and slash. It should be interesting. [img]smile.gif[/img] IWD2 doesn't use the Aurora Engine, it uses an updated version of the older Infinity Engine and it shows. If you like the single player party aspect than this game will be fun, but don't expect party member interaction like they had in BG2. IWD2 fulfills its purpose very well, a single player party based hack and slash game, and supposedly it gets difficult at the end. |
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09-10-2002, 09:12 AM | #24 | ||||||
Manshoon
Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
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I found that the tactics were there, just not the same as a 6 person party. If you are a spellcaster you have to decide which spell to use for which enemies, as a rogue you want your henchman fighter to attack the enemy first so you can get sneak attacks and stay relatively safe, as a fighter you wade in a swing with maybe using a feat here and there (that's what fighters do [img]smile.gif[/img] ). I actually never made use of the recall stone, except to quicken the return to the town to sell goods. And I don't think I used the respawn either, I still save all the time and would reload if I had trouble. Quote:
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Well, this kind of custom content (the .2da files) were never supposed to be added. Your talking about adjusting spell effects, changing or adding feats, changing the basics of the game, etc. This type of content was never supposed to be the responsibility of the user to add, but some people are trying it anyway, and more power to them. I understand being upset over the game not meeting your expectations (sounds like it was supposed to be BG3 [img]smile.gif[/img] ) but it's silly to critique the game over functions it's not supposed to have. Quote:
As for the "limited skills, monsters, feats, spells, and other content" wait for additional material to come from Bioware. Don't forget that this is the first game on this engine, they didn't have the time to add all the content that BG2 had (this game was developed from a previous engine and all they did was add content). Compare the material to BG1, where you maxed out at level 7 (4th level spells) so they didn't even need that much material. Wow, what a rant. Also, for MP games try neverwinterconnections.com to play with non-pkers and meet people interested in RP'ing. [ 09-10-2002, 09:16 AM: Message edited by: Madriver ] |
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09-10-2002, 07:57 PM | #25 |
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Join Date: June 16, 2001
Location: Far from where I was, nearer where I wish.
Age: 41
Posts: 563
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I for one enjoyed smashing the chests. You had to be of a certain strength to get away with opening a locked box in the BG series. This time I got to vent all my frustration out on it. I caught myself shouting "YEAH, YEAH, HIT IT AGAIN!!!"
In my honest opinion I was delighted to play NWN. Simple for all to play and enjoy with plenty of action and a solid plot. As for BG and the series, this is not BG, and to compare this to that is rather ridiculous. You don't compare Ferrari's to VW Bugs. Two completely different things. In short people should just stop labeling games as though they are the end all be all of existance. In years to come complaints about VR games will sprout. "Oh that just didn't seem real enough to me!" someone will complain. All those who do nothing but complain either do one of two things: 1.) Attempt to better these games by directing one of your own (Not likely to happen) 2.) Pack up your computer games and computer and play with a top. Read a book or do something else. After awhile your little computer junkie minds will be screaming for Pac-Man. Take it easy, its only a game. Don't like it, take it back, but for crying out loud do it quietly. |
09-11-2002, 04:09 AM | #26 |
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Join Date: May 16, 2001
Location: Estonia
Posts: 532
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I think that your problem is that you expected yourself too much from NWN. You have been playing BG, BG2 and so on, and when NWN was announced, you pictured it to be as BG in 3d world. Well, it isn't, it was never mentioned that it will be 3d BG. So basically you blew more and more air into your bubble of imagination, till it popped hard in the end.
I personally see that NWN is quite nice. Sure, it does not compete with BG regarding the deep plot and dialogues and whatever, but it wasn't it's intention anyway. And I like as it is, it's pretty flexible game. And calling me "brainwashed" is a serious overstatement from your side. I see many modules on the net, people are literally building their own worlds. Show me any other so flexible game. Comparing NWN to Diablo or Diablo2 is rather silly, makes me wonder if you REALLY played NWN at all, or just tried a bit here and there. Or maybe you got too "happy" in the Toolset and overdid something too much. I personally like NWN as it is, to me it has filled the shoes I expected it to fill. And I knew that this will NOT be a BG-type of game, so I am not dissapointed either.
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09-11-2002, 04:17 AM | #27 | |
Legion Symbol
Join Date: May 29, 2002
Location: Somewhere in between
Age: 39
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09-11-2002, 12:11 PM | #28 |
Baaz Draconian
Join Date: April 26, 2002
Location: florida
Age: 42
Posts: 761
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I thought the game was good, but not nearly as good as bg2.
the game had too much of the feel of the modron cube from planescape torment. if they had added a ton of easter eggs like fallout 2 or had inter-party talk (made max numberof party members more like bg2 etc) it would have been more fun and make areas more unique (more like Bg2 or planescape torment) oh, and fix the story ending! |
09-12-2002, 12:06 PM | #29 |
Drow Warrior
Join Date: December 11, 2001
Location: Canada, AB
Age: 38
Posts: 264
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Okay, one more word.
I spent what, about 80$CDN on this game, hated it, and returned it for about 1/4 price(my store does trades and stuff). Wasted 60$ or so. After 2 yrs of BG2, I was really expecting a seriously great RPG, and things were dropped rather sharply in terms of what I got, but that's just me and my expectations. It said in the Bg2 loading screens that you could import your BG2 character into NWN, but how much higher can you go than TOB? I guessed something would seriously dissappoint m\e here, but that was at least assumed. I started getting hints when Black Isle and Bioware had *problems*, but neway... And yes, I now spend time back at BG2, and not on the computer as much. But hey, I hope NWN taught a few ppl a few things, and they'll have better in the future. *sigh*
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09-12-2002, 12:34 PM | #30 |
Ma'at - Goddess of Truth & Justice
Join Date: October 18, 2003
Location: Oslo, Norway.
Age: 61
Posts: 3,360
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In the beginning i thot the game was wery boring but when i played it for some time i liked it but when i come to chaper 3 i think it begin to be WERY boring again so i don`t play it anymore and i am sure i not will play it anymore so i have started to play Wizardr8 again and i think that game is mutch better! [img]tongue.gif[/img] and also Morrowind is better than NWN.
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