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Old 11-10-2005, 09:24 PM   #1
krunchyfrogg
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Join Date: February 14, 2004
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I know this is a meta or powergaming question, but I cant see my paladin travelling with any non good characters, even though the game will allow it.

Am I hamstringing myself if all my guys are good? Would I be better off with just one lawful neutral type (evil is out of the question)? I can see one neitral type who doesn't always get along with the paladin, kind of like Raistlin and Sturm.
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Old 11-11-2005, 06:03 AM   #2
Dragonshadow
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Join Date: February 17, 2003
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I don't think it will hurt you really. But of bugger if people do those spells which hurt good alignment though. It never hurts to have a neutral person around.
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Old 11-11-2005, 11:27 AM   #3
Redcodekevin
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You should have some variety based on the simple fact that some spells will affect certain alignments... And that some spells can only be cast by certain alignments, though they're all clerical spells.
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Old 11-11-2005, 05:40 PM   #4
Marty4
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...Not that there's irrepairable damage done by taking all good. I ran an all paladin party successfully, so its do-able.
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Old 11-13-2005, 10:33 PM   #5
Magness
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Join Date: January 7, 2001
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If you have any non-good party members, any time that your cleric casts Holy Word (a very, very useful spell), you will stun those characters.
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Old 11-14-2005, 04:25 AM   #6
ZFR
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Quote:
Originally posted by Magness:
If you have any non-good party members, any time that your cleric casts Holy Word (a very, very useful spell), you will stun those characters.
Non-good? As in neutral and evil? Doesn't holy word work only against evil alignement? Not sure about this myself...
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Old 11-14-2005, 09:08 PM   #7
Magness
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Yes, NON-GOOD. As in neutral and evil alignments. That's right out of the game manual.

And the evil opposite of Holy Word, Blasphemy, affects non-evil alignments. As in good and neutral.

However you slice it, if you're neutral, you're gonna get whacked by both of these spells.
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