04-28-2002, 09:11 PM | #1 |
Dungeon Master
Join Date: February 10, 2002
Location: Chapel Hill, NC
Posts: 70
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I missed Watchers Keep in SoA, so am doing it now in ToB. Doing okay until I got to level 3, after talking to Yakman and headed out the east portal of the compass room. Killed the dragons in the first area, but when I enter the second area, I get my butt kicked. Lots of strange beasties I haven't seen before. I can't "juice up" in the room previous, since it is a "magic-free" zone. I've got a paladin, Minsc, Imoen, Nalia, Aerie, and Jaheira. Half of 'em get stunned or held, beasties keep cropping up. Any suggestions on how to defeat these thingies? Spoilers welcome.
Thanks |
04-28-2002, 09:53 PM | #2 |
Dungeon Master
Join Date: January 16, 2002
Location: Texas
Posts: 92
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im not as good as suggestions as some people but i can say, make use of any high level abilities you have, i prefer taking out casters first, make use of scrolls and wands as well
could you give a bit more information? what are you fighting? is the room a wild magic room? what levels are your characters, i could say cast time stop, improved alcrity, followed by tossing a couple lower resist spells, and summoning in skeleton warriors and blasting the lower resistance victoms apart with horrid wilting spells and such things, but i dont know what exactly your fighting or what levels you are |
04-28-2002, 11:18 PM | #3 |
Drizzt Do'Urden
Join Date: April 3, 2002
Location: West Palm Beach
Age: 43
Posts: 612
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Please discribed who or what you were fighting. Depending which portal you went through changes things. Was there any talk by the mobs if so what did they say.
Spolier If you are in TOB a way to get around the magic bit is to use you planer portal buff in your plane then go back to where you came.
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05-01-2002, 07:37 AM | #4 |
Elite Waterdeep Guard
Join Date: April 27, 2002
Location: Belgium
Age: 37
Posts: 25
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You should cast Remove Fear on your characters there alot of traps there so watch out. It's going to be alot easier now
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