10-13-2003, 11:42 AM | #1 |
40th Level Warrior
Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Okay, I loaded improved slavers as part of the WeiDu EOU mod pack. There are a lot more goons at the Copper to kill. This I don't mind.
What I do mind is accidently fragging bystanders. That I can avoid. What I cannot avoid is having Nalia get killed. She's not in my group, but I want her so I can do the whole fighter's stronghold. If I fight it out w/ the beastmaster, she is dead when I return. If I split my group to save her, everyone in the Copper is hostile to me prior to slaying the beastmaster. I'm thinking I might tell her to meet me there and see if that solves the problem. Of course, maybe Korgan will get killed during the fight as well. Has anyone else played this mod and dealt with this? Thanks. |
10-13-2003, 12:37 PM | #2 |
Quintesson
Join Date: March 21, 2001
Location: straight outta Kålltorp
Age: 37
Posts: 1,081
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cant u tell her to wait at the keep?
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10-13-2003, 12:52 PM | #3 |
40th Level Warrior
Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Yeah, that's what I'm going to have to do.
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10-13-2003, 02:52 PM | #4 |
Elminster
Join Date: October 11, 2003
Location: Sluggy Zone
Age: 58
Posts: 487
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I had no idea...
i always take her with me, the beast master is easy to kill...a web and cloudkill via wand, and all its pets die... korgan can take care of himself... if you talk to nally, accept her quest, then tell her you don't want her in the party and to meet you at the keep, it works fine...
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10-13-2003, 06:42 PM | #5 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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An alternative to sending Nalia to the Keep would be to simply hug the Korgan/Surly/dueling pit wall, the first time you enter the Copper Coronet. When Nalia sees you, she'll walk over to talk to you--thus forever putting her out of the sight range of the Hostile Bouncers and Copper Coronet Guards.
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