07-27-2006, 02:04 AM | #11 | |
Apophis
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Quote:
However... who cares? It's not like I haven't hit experience caps playing both good and evil characters. The paths are different, but they lead to the same power.
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07-27-2006, 02:14 AM | #12 |
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Join Date: June 10, 2001
Location: Pasir Ris, Singapore
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Why are you so fixated by the neligible loss of XP? Even if being Evil meant one million less XP( and this is a gross exaggeration), you will still be able to hit the XP Cap for the game anyway...
Whatever you may lose in XP( and again, I repeat, the difference is not noticable), you gain in other forms of tangible benefits. Nobody who ever completed the game by taking the Evil path ever said, "Oh noes, I failed to hit the XP Cap by 4000xp. This sucks." The fact of the matter is, you WILL hit the XP Cap, unless you purposely skip a lot of major quests. It is a give and take situation. The path of Evil can't have all these other side-benefits with no penalties. If it did, then people will be complaining why the path of Good is no good( no pun intended). No matter which path you take, there will be some constraints. 9500xp is what? Two and half Umber Hulks? 1.2 Vampires? Yeesh. An extra random encounter or two will basically solve the so-called XP difference. Both paths have their pros and cons. The path of Good is not all "Wee! We have everything!" either, you know. Cheers. ADD] And just FYI. The big Silver A. alone is worth 54,000xp. Yeah sure... the path of Evil is so screwed in the XP department... Remember. Give and take. [ 07-27-2006, 02:18 AM: Message edited by: Dundee Slaytern ] |
07-27-2006, 02:14 AM | #13 |
Elite Waterdeep Guard
Join Date: August 12, 2005
Location: Finland
Age: 48
Posts: 24
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Yes, but is it SO important to get every exp that is available? I think that your evil characters will easily get as high level as needed to complete the game even if you miss some exp. And its all the more rewarding to play without any compromises, its real role-playing. Yes, good characters may have more exp in the end but so what...
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07-27-2006, 02:38 AM | #14 | |
Manshoon
Join Date: September 11, 2001
Location: WPB
Age: 46
Posts: 164
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Quote:
The game is about being a hero and heros help people even when there is no gain to themseleves, and truly chaotic evil characters only care about themselves. They arnt goning to help the dryads, there not going to help many of the random shleps around the city. They just dont care. I know the character I'm currently playing could care less about most of the quests around town. [ 07-27-2006, 02:52 AM: Message edited by: crymson77 ]
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07-27-2006, 02:49 AM | #15 | |
Manshoon
Join Date: September 11, 2001
Location: WPB
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Quote:
[ 07-27-2006, 02:53 AM: Message edited by: crymson77 ]
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07-27-2006, 06:07 PM | #16 |
Apophis
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You're still looking at evil from a static point of view. Evil folk would jump at the chance to be rewarded by the wealthy De'Arnise family or the wealthy town of Trademeet.
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07-28-2006, 12:50 AM | #17 |
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Here's the way I see it in a nutshell:
Good - Serve others/common good Evil - Serve themselves. I can see an evil character justifying helping the town of trademeet, the rewards are pretty high. Look at it from a character point of view, not an "This alignment is a binding contract from which the character may not deviate, even if they have a valid RP reason to do so".
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07-28-2006, 05:29 PM | #18 |
Symbol of Cyric
Join Date: August 21, 2004
Location: USA
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So, just for discussions sake, what alignment will allow you to do every quest?
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07-28-2006, 05:44 PM | #19 | |
Apophis
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Quote:
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http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
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07-28-2006, 07:02 PM | #20 | |
Legion Symbol
Join Date: February 14, 2002
Location: Ireland
Age: 39
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Quote:
Name me any quest and any alignement and I'll tell how it can be roleplayed.
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