03-23-2002, 06:51 PM | #21 |
Quintesson
Join Date: June 13, 2001
Location: Darkness
Age: 37
Posts: 1,033
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Interesting, very interesting.... defintiely going to be a hard choice... one question, though... What exactly is Arx Fatalis? I think I've heard the name before, but I have no idea what it actually is past that it's an RPG... would anyone be able to tell?
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03-23-2002, 07:26 PM | #22 | |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 51
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Quote:
I don't understand why people always have to pit something against something else--I personally feel LUCKY as hell this many RPG's are coming out. PS: NWN Was supposed to come out last year, so don't try to say this was timed or something, because it was not.
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03-23-2002, 07:32 PM | #23 | |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
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Quote:
PS: I found the old Playstation 1 Darkstone game for $9.99--it plays the same, but the player interface is weird. PC version is MUCH better--Graphical wise too. (I'm playing it on my PS2, and bought Maximo today).
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03-23-2002, 07:34 PM | #24 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
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BTW, You will be able to control up to EIGHT characters in your party PLUS a pack-mule for extra equipment slots!! TOTALLY cool.. Inventory screens are NICE too!
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03-23-2002, 07:38 PM | #25 |
Quintesson
Join Date: June 13, 2001
Location: Darkness
Age: 37
Posts: 1,033
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Hmm... 8? I thought it was 10... oh, well... hmm... would you happen to remember whether item generation is random or set? Hmm... wonder if I should have posted this on Dungeon Siege forum... but, yes, DS should be a pretty fancy game... hmm... let's see... NWN is coming out during the summer, right? If only I could find the release date for DD too... oh, well... *shrug*
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03-23-2002, 10:24 PM | #26 | |
Quintesson
Join Date: March 17, 2001
Location: Where I am.
Posts: 1,089
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Quote:
Dungeon Siege: Unlike NWN, Dungeon Siege is almost completely action-oriented. Designed to have a seamless game world, party-based single/multiplayer game. In a sense, similar to the Diablo style of games (I mean that in a good way; the Diablo series has always been a casual-player-friendly action-RPG type of game, and Dungeon Siege looks to capture that feel). Unless I'm mistaken, it's not Diablo-like at all. I asked Microsoft's PR about pausing in singleplayer mode, and they said it's handled just like BG2's. Which means you can stop the game anytime, give comamnds, swap items (between nearby party NPCs), change out weapons, etc. I suspect all the "Realtime action!" stuff is just PR who-ha, not unlike the "It's an RPG!" stuff about the Diablo series. Diablo isn't RPG, but they already had the action market, so (the way I figure it) they decided to publicize it as an RPG and see if they could sell many extra units. And I think taking an RPG and publicizing it as an action game, is what they're doing to DS. [ 03-23-2002, 11:34 PM: Message edited by: fable ] |
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03-24-2002, 12:27 AM | #27 |
Elite Waterdeep Guard
Join Date: February 10, 2002
Location: Iowa, USA
Posts: 49
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Glad you're here to catch me on that, Fable! [img]smile.gif[/img] I DID forget M&M9, which also appears to be quite a solid game if the previous ones are any indication!
And thanks for the clarification on DS for the action-oriented stuff; I hadn't realized that it was being designed for turn-based folks as well with a pseudo-turn-based control system. Good notes! (And that's why they DON'T pay me the big game journalist dollars!) Farscry
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