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Old 09-25-2003, 10:27 PM   #1
Tasslehoff Burrfoot
The Magister
 

Join Date: September 14, 2003
Location: Deep Space
Age: 34
Posts: 140
I can't find protagonist in mage please help
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<img border=\"0\" alt=\"[1polarworm]\" title=\"\" src=\"graemlins/1polarworm.gif\" /> <img border=\"0\" alt=\"[monster6]\" title=\"\" src=\"graemlins/monster6.gif\" /> <br />how does it feel to die?<br />anyone?
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Old 09-25-2003, 10:33 PM   #2
Firestormalpha
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Much as we'd love to help, your news headline-ish cryptic message doesn't convey the nature of the information you seek. You mean to say that you can't figure out how to work a mage as the protagonist?
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Old 09-25-2003, 10:40 PM   #3
Tasslehoff Burrfoot
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Join Date: September 14, 2003
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Posts: 140
sorry and yes


thanks
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<img border=\"0\" alt=\"[1polarworm]\" title=\"\" src=\"graemlins/1polarworm.gif\" /> <img border=\"0\" alt=\"[monster6]\" title=\"\" src=\"graemlins/monster6.gif\" /> <br />how does it feel to die?<br />anyone?
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Old 09-25-2003, 11:48 PM   #4
Nerull
Lord Ao
 

Join Date: May 17, 2001
Location: San Antonio, Texas, USA
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Volothamp's Comeuppance is probably one of the best guides out there for newer players to the game, and even has some great tips for more experienced players. However, here are some general tips:

  • Is this your first time through the game? Then definitely get some people in the party. I would get at least 2 warrior types, one thief or thief/mage combo, and definitely at least one cleric. If you are new, then you need all of the backup you can get.
  • Look at the formation buttons on the bottom of the screen. Choose one that puts your character in a better protected position (there is one that surrounds you with the other characters, leaving you well protected). Do NOT go near the enemy combatants until you are very familiar with the game, and what spells you need to survive. Swordplay is for the warriors; you are mobile artillery, and need to stay out of harm's way.
  • If you are playing a mage, make sure to memorize the spells you want right when you wake up in the beginning of the game, then rest right away. Otherwise, you have no spells, and will need them to get out of the first area.
  • Spell selection during character creation is a huge deal in the beginning (as you start finding and scribing scrolls, it will become less of an issue). Don't just take the offensive spells, as there are some good defensive spells out there that will help you greatly. Sure, magic missile and fireball are more flashy and more pleasing to use, but spells like mirror image, stoneskin, in the beginning mage armor, etc. will keep you alive long enough to use those flashy spells. Don't overlook protection from normal weapons, protection from normal missiles, protection from magic weapons, etc. The mage is the most fragile in physical combat, so you have to protect them long enough to dish out the damage you want to do.
  • Go to the Options screen, choose Gameplay, choose the Autopause options, then make sure to highlight many of those, especially "enemy sighted", "trap detected", and "spell cast". This will pause the game when those things happen, allowing you an opportunity to give orders to everyone, which they will perform when unpaused. Makes you FAR more efficient in combat, as you are not trying to give orders while everything is going on at the same time. Also, make sure to pause regularly during combat to give out orders. If you find you are forgetting that, choose the Autopause option "end of turn". Turns last 6 seconds, thus every six seconds the game will stop and wait for you to give orders. This will get tedious after a while, so once you get the hang of things turn this off.
  • Stats are important for a mage. Sure, you may want that high intelligence, but make sure that dexterity and constitution get nods, too. Dexterity improves your AC (chance of enemies missing you) and hit chance with missile weapons (to do damage to enemies when spells get low, or the enemy is too weak to waste spells on), and a constitution up to 16 gives you bonus hit points (no additional benefit for constitution past 16, however). Mages get precious few hp, so the more the better. And if you can improve your chance of the enemies missing you, so much the better.
  • Make sure to visit the link above, and don't be afraid of asking questions. We are very helpful here, though my suggestion would be to try and play through without asking for spoilers (i.e. "the frost reaver is in this place, and this is how you beat the guardians"). It is much more fun to find out things on your own; it makes it a more enjoyable experience. The game has a lot of replay value, so if you miss stuff you can always hit that stuff the next time you play.
Oh, and by the way, WELCOME TO IRONWORKS FORUM! [img]graemlins/thewave.gif[/img]
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Old 09-26-2003, 12:04 AM   #5
Firestormalpha
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Thanks for the reminder Nerull, I knew I had forgotten something.

[img]graemlins/thewave.gif[/img] [img]graemlins/thewave.gif[/img]
Welcome to Ironworks, Tasslehoff Burrfoot!
[img]graemlins/thewave.gif[/img] [img]graemlins/thewave.gif[/img]

[ 09-26-2003, 12:06 AM: Message edited by: Firestormalpha ]
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Old 09-26-2003, 02:47 AM   #6
Faceman
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Join Date: February 18, 2002
Location: Vienna
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Hey, [img]graemlins/thewave.gif[/img] WELCOME TO IWF [img]graemlins/thewave.gif[/img]
I'm also wildy guessing here, but does your problem maybe lie with the Find Familiar spell (It's the only reference in the game that calls you protagonist instead of main character). Find Familiar can only be cast by the main player (the character you created) and only if he's able to cast wizard spells (bard,mage,sorcerer). Other characters cannot have a familiar and other classes only if you cheat.
Hope that was what you asked for

[ 09-26-2003, 02:49 AM: Message edited by: Faceman ]
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Old 09-26-2003, 08:17 AM   #7
Tasslehoff Burrfoot
The Magister
 

Join Date: September 14, 2003
Location: Deep Space
Age: 34
Posts: 140
thanks guys or gallzz

got it now
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<img border=\"0\" alt=\"[1polarworm]\" title=\"\" src=\"graemlins/1polarworm.gif\" /> <img border=\"0\" alt=\"[monster6]\" title=\"\" src=\"graemlins/monster6.gif\" /> <br />how does it feel to die?<br />anyone?
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Old 09-26-2003, 09:24 AM   #8
Devv
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Join Date: August 19, 2003
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Can somebody tell me how to do that wave gif plz! [img]smile.gif[/img]
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Old 09-26-2003, 09:39 AM   #9
Zarr
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Join Date: June 19, 2002
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Quote:
Originally posted by Devv:
Can somebody tell me how to do that wave gif plz! [img]smile.gif[/img]
The easiest way to find out how people do smilies is to quote their post.
So quote mine and you'll see how to do the wave

[img]graemlins/thewave.gif[/img]
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Old 09-26-2003, 10:19 AM   #10
Devv
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Join Date: August 19, 2003
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Quote:
Originally posted by Zarr:
quote:
Originally posted by Devv:
Can somebody tell me how to do that wave gif plz! [img]smile.gif[/img]
The easiest way to find out how people do smilies is to quote their post.
So quote mine and you'll see how to do the wave

[img]graemlins/thewave.gif[/img]
[/QUOTE]Hehe, I really should have worked that out myself, thanks Zarr [img]graemlins/thewave.gif[/img]
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