02-11-2003, 07:30 AM | #1 |
40th Level Warrior
Join Date: March 24, 2002
Posts: 10,215
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If you create a contant fortify endurance enchantment on an item. your hit points will NOT increased. Is this a bug?
This also apply to any item that got constant fortify endurance enchantment that you found/receive in your adventures. eg, Helm of Dreyn Bearclaw. has anybody notice this? |
02-11-2003, 12:41 PM | #2 |
Zhentarim Guard
Join Date: October 10, 2001
Location: Braunschweig, Germany
Posts: 335
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IIRC, it is not a bug, but it is a feature. For hit points gained at a new level only the "real" endurance-stat is used. Same should be with magicka.
Chris |
02-11-2003, 02:59 PM | #3 |
Quintesson
Join Date: September 11, 2002
Location: Milan (Italy)
Age: 43
Posts: 1,066
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That's the same for fortify skills spells or items: I tried to get an advancement in the imperial cult using a mysticism +5 item, which increased my skill enough to meet the requirements. I was rejected, meaning that the base skill point is used.
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02-11-2003, 06:54 PM | #4 |
40th Level Warrior
Join Date: March 24, 2002
Posts: 10,215
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I've just tested this, constant fortify intelligence enchantment item WILL increase your magicka.
however, this does not apply to constant fortify endurance enchantment item. when you wear such item your hp will not increase. this I say is a bug. |
02-12-2003, 04:32 AM | #5 |
Zhentarim Guard
Join Date: October 10, 2001
Location: Braunschweig, Germany
Posts: 335
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I woould not say, that this is a bug. Magicka is increased by a constant multiplier depending on your race and birthsign. Thus, if you use the item, the magicka is increased, if you remove it, you lose it again.
Health is increased at level-advance by dividing the endurance-stat by 10 and adding this to your health (with fraction rounded mathematically). If you use now an item with constant effect, you have to keep track, at wich level advances you used it and how many additional health points it gave you, in case, you remove it again. IMO, because of the different calculations of magicka and health, it is a wanted effect. Chris |
02-12-2003, 07:30 AM | #6 |
40th Level Warrior
Join Date: March 24, 2002
Posts: 10,215
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hmm..maybe I didn't make myself clear. I am level 78. my endurance is max 100. My total hit points is 787.
okay, I got helm of dreyn bearclaw which got a constant fortify endurance 40. when I wear it. my endurance is up into 140. but my hit points is still 787. ie no change at all. so this is why I say it is bugged. |
02-12-2003, 12:33 PM | #7 | |
Drow Warrior
Join Date: October 2, 2001
Location: California
Age: 72
Posts: 266
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Quote:
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02-12-2003, 03:38 PM | #8 | |
Zhentarim Guard
Join Date: October 10, 2001
Location: Braunschweig, Germany
Posts: 335
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Quote:
Another question is, if you attain a new level with your fortified stat. But my gess is, that only the basic stat without fortification is used for the health increase. As I pointed out in my other post, magicka is calculated completely different, it is just your Int stat multiplied with a 1.5 (or more, depending on race and birthsign). This is, why I say, this is no bug, but wanted [img]smile.gif[/img] Greetings Chris |
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02-12-2003, 07:24 PM | #9 |
40th Level Warrior
Join Date: March 24, 2002
Posts: 10,215
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OIC, I understand it clearly now. so constant fortify endurance do not increase your hp.
thanks for enlightening me. [ 02-12-2003, 07:25 PM: Message edited by: Kakero ] |
02-13-2003, 09:08 PM | #10 |
Emerald Dragon
Join Date: September 12, 2002
Location: ???
Age: 34
Posts: 929
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what would be the best constant effect item?
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