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Old 05-20-2001, 05:01 PM   #11
Vaskez
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Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
Hehe, u don't need a kit editor because u only edit a few 'text' files (2da files). Making the spell effects for the innate abilities, resistances and almost every advanced effect is the difficult part (well long-winded) and u use IEEP for this. The Lich is deliberatley slow, I mean come on, how slow are the in-game liches. I have put +5 on his speed and just left him a little slower than the average character, look at all his advantages.

There are already editors for spells, items, areas, BAMS, TISs, creatures, characters and almost anything u could ask for.
Try www.teambg.com developer downloads.
Most of these files were hex-edited before the editors were made and that's what the editors do- hex-edit the files for u. Make sure u thank TL if u see him. He made IEEP and and is constantly updating it. Anyway, any other questions put on my questions thread so they can all be in one place.

[This message has been edited by Vaskez (edited 05-20-2001).]
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