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Old 04-06-2001, 04:13 PM   #1
Jason the Red
Elite Waterdeep Guard
 

Join Date: March 19, 2001
Location: Greenwood,IN,USA
Posts: 39
Alright, I have IWD,HOW. now I'm back in the Tempus temple at Easthaven, down in the room and getting my butt kicked by the two iron golems and the two sworded devil thing. I used up all of my tricks the first time that we fought back in lower dorns deep. Any tips would be helpful. And I keep reading about all these postings of barbarian camps and so on, are these tings past this devil or did I just miss most of the game somewhere? Must have taken a wrong turn. Are there any spells that work on an Iron Golem?
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Old 04-06-2001, 06:37 PM   #2
Lord of Alcohol
Xanathar Thieves Guild
 

Join Date: January 8, 2001
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Have you rested to get your spells back? You can go on to HOW after the battle is over also.
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Old 04-06-2001, 07:00 PM   #3
Sir_Tainly
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Quote:
Originally posted by Jason the Red:
Alright, I have IWD,HOW. now I'm back in the Tempus temple at Easthaven, down in the room and getting my butt kicked by the two iron golems and the two sworded devil thing. I used up all of my tricks the first time that we fought back in lower dorns deep. Any tips would be helpful. And I keep reading about all these postings of barbarian camps and so on, are these tings past this devil or did I just miss most of the game somewhere? Must have taken a wrong turn. Are there any spells that work on an Iron Golem?
You're a little ahead of me here, but the Hammer in the box at the back of the smithy in Khuldahar is +4 or 5 v Iron Golems. You should be able to get it by theft or by rescuing the smithy's son.

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Old 04-07-2001, 12:48 AM   #4
Jason the Red
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Oh yeah, I forgot the hammer, now I just have to go back and get it. Thanks.
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Old 04-07-2001, 04:46 PM   #5
Leafy
Zhentarim Guard
 

Join Date: March 5, 2001
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remember to save protection from fire spells for after the battle starts. haste, spirit armor, bessings and such.. they all help too..
kill the golems first though..
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Old 04-07-2001, 06:09 PM   #6
Balgin
Elminster
 

Join Date: March 4, 2001
Location: Bournemouth,Hampshire,England
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Jason, I'm not sure about IWD but in regular AD&D (1st and 2nd Ed) Transmute Stone to Mud had the effect of healing them and Stone to Flesh would have the same effect on them as a Slow spell. Other than that they where immune to magic. That's the best I can tell you.

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Old 04-10-2001, 03:56 PM   #7
Arwin Shadowsteel
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And another tip, try to stay away from the circle because of the many traps that are in there. And if the "priest" teleports away, try to heal your characters instead of following him and stay where you are until he gets back.
And don't summon any monsters since they often walk into the circle and release some of the traps.

My tactic was to kill the Golems first. That shouldn't take to long if you have two fighters like I did. Then just attack the "priest" with your fighter(s) and heal him/them with your cleric(s) all the time.

-Arwin Shadowsteel
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