08-25-2007, 10:46 PM | #1 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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:Cry: NWN 2
I somehow managed to corrupt both my saved modules, and lost 15 areas. 12 of them exteriors...
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
08-25-2007, 11:00 PM | #2 | |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 51
Posts: 11,720
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Re: :Cry: NWN 2
Quote:
UGH.. That really sucks. I know the feeling of losing lots of work Sorry about that man. Damn NWN2 and the crappy programming by Obsidian.
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Ziroc™ Ironworks Gaming Webmaster www.ironworksgaming.com The Great Escape Studios - 2D/3D Modeling www.tgeweb.com & Ziroc's Facebook Page Visit My Flickr Photo Album |
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08-25-2007, 11:56 PM | #3 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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Re: :Cry: NWN 2
It bites, for sure. As much as I hate to say this, it's a good thing I didn't have a chance to put any custom stuff in yet.
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
08-26-2007, 12:05 AM | #4 |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Re: :Cry: NWN 2
Happend me with the only NWN2 area I built. Lost 3 hours of work, and of course the auto-backup corrupted also, for no apparent reason. That's when I made the decision to go no further with NWN2 building and went back to good ole NWN1.
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08-26-2007, 01:00 AM | #5 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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Re: :Cry: NWN 2
I've got a decent SP module that I was running online in 1, I really should finish it one day...*sigh*
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
08-26-2007, 04:31 AM | #6 |
Quth-Maren
Join Date: February 17, 2003
Location: Portsmouth
Age: 34
Posts: 4,145
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Re: :Cry: NWN 2
This is why I'm using NWN1 to make a game.
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08-26-2007, 08:43 AM | #7 | |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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Re: :Cry: NWN 2
Quote:
RTB, were you running auto-back-up? There are a bunch of tips in the Toolset forums for saving and backing up modules. In fact this on the very page of that forum in the FAQ: "- turn off Autosave. Plan to take manual backups of your work. Important: If working in directory mode, you must disable autosave. Not doing this risks having your work deleted. - If you're working in module mode (saving your file as a .mod file) try saving your module as a directory. (File | Save Directory). To open it again, use File | Open Directory. - If you're working in directory mode, trying saving in module mode."
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08-26-2007, 09:34 AM | #8 | |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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Re: :Cry: NWN 2
Quote:
Up until this incident, that was the only incident I'd had with losing stuff. I've had textures paint out pitch black, and "dead zones" where I couldn't lay down any grass, regardless of whether there were any placeables in the affected square or not. Mileage varied on the "dead zones" too, as on one load it wouldn't paint grass in a square, and on the next load it would, but another zone would be dead. Rob McGinnis offered assistance to recover the module, unfortunately, since it was a "hobby" build, I simply deleted both copies, and went on to another project for a while. Not that it doesn't suck to lose all that work, but it was destined to be deleted anyway, since it was the "conquer the learning curve" module. :triste:
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08-26-2007, 11:21 AM | #9 | |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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Re: :Cry: NWN 2
Quote:
OE is still looking into the autosave and corrupted save issue.
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08-26-2007, 03:20 PM | #10 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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Re: :Cry: NWN 2
Yeah, which means I doubly sucked, since I deleted the saves, and can't forward them on to be checked out. After 4 years of being the beta tester at Fates, you'd think I'd know better than that...
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
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