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Old 04-08-2001, 02:16 PM   #1
iron
Elite Waterdeep Guard
 

Join Date: March 24, 2001
Location: Canada/calgary
Posts: 10

IF I decide to be a pure fighter with 18 str and 18 int can I multiclass with a Mage later in the game?
If I can dual fighter/mage what should dex, con, wis, be set to? What do you think?
Would a fighter/mage be allowed to where armor? Wield strong weapons?
What about skills? Which skills are good for a fighter or mage.


And what are some strong weapon's in the game. Any favorites?

Thanx,
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Old 04-08-2001, 02:22 PM   #2
Lumanis
Elite Waterdeep Guard
 

Join Date: April 8, 2001
Posts: 12
You can't wear armor and cast spells....

Although, with the right spells... you don't need armor.
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Old 04-08-2001, 02:55 PM   #3
Magick_Mike
Dungeon Master
 

Join Date: March 20, 2001
Location: Palm Coast, Florida, USA
Posts: 59
On the contrary Lumanis,

You can wear elven chain mail and still cast spells

Just thought ide add that in


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Old 04-08-2001, 05:06 PM   #4
Accord
Ninja Storm Shadow
 

Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
Quote:
Originally posted by iron:

IF I decide to be a pure fighter with 18 str and 18 int can I multiclass with a Mage later in the game?
If I can dual fighter/mage what should dex, con, wis, be set to? What do you think?
Would a fighter/mage be allowed to where armor? Wield strong weapons?
What about skills? Which skills are good for a fighter or mage.


And what are some strong weapon's in the game. Any favorites?

Thanx,
Yes, you can dual class in your situation later in the game, since you have high enough STR and INT. As any other fighter should, the DEX should be 18, same as CON. With that said, the only 2 remaining stats is WIS and CHR. Personally I am one of those ppl who sit in front and continuously roll dices to get at least 93 totals, I would put at least 10 on WIS and the rest to CHR.

As for weapons, I usually dual wield Crom Faeyr in off hand, and Daystar/Celestial Fury in main hand. Meaning proficiencies will be in 2 weapon style (set to 3 slots), the rest will be mainly on hammers, and the remaining split between long sword and katana. I usually have more on Katana since I only use Daystar for its "sunray".

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Old 04-08-2001, 05:30 PM   #5
onthepequod
Quintesson
 

Join Date: April 6, 2001
Location: two leagues down
Posts: 1,081
I have a figther dualed to a mage and am allowed to use a shield and helmet and can still cast. With the Bracers of AC 3 I am down to an AC of -8. I mention this because I previously assumed a shield and helmet were considered "armor" for spell casting purposes. Apparently they are not!

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Old 04-08-2001, 06:53 PM   #6
Hesperex
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Only armour thay covers the body, i.e restricts movement is considerd armour for spell casting purposes.

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[This message has been edited by Hesperex (edited 04-08-2001).]
 
 


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