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Old 06-08-2001, 02:36 PM   #1
Gorgasim
Dungeon Master
 

Join Date: June 8, 2001
Location: Arthur, Ontario, Canada
Posts: 97
Hey all, nice little set up you got goin. Just started playing Baldurs gate 2 again and was wondering when the best time to dual class a Kensai to mage would be.
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Old 06-08-2001, 02:42 PM   #2
SSJ4Sephiroth
Beholder
 

Join Date: May 4, 2001
Location: The Outside Looking In
Age: 37
Posts: 4,361
lvl 9 so that u can get ur magery abilities to their max. and welcome to the board.
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Old 06-08-2001, 03:02 PM   #3
sunder
Zhentarim Guard
 

Join Date: May 29, 2001
Location: harwood, md.
Posts: 381
Yep, Level 9 is a great level to change over, youll get your character to a level 9 kensai/17 mage I believe.

Another idea would be to play the Kensai to level 13, then dual class. This would make out a better character in the long run, but you could only get your mage to level 14 in the game (no problem, you max out pretty early in the game anyway), but you could only use 8th or 9th level spells from scrolls.

Of course if your using esperience cap off, doesn't matter does it. If you are doing it Legit, Id go with level 9/17 or level 13/14. You can be a pretty nice fighting/mage.
Have him/her a dual weapon expert, and pick the 2 weapons you want to use (based on what your rest of the party will be), and your ready to roll!
Maybe your be dual weaponed in longsword and katana (for celestial fury and a longsword) or katana and war hammer (for celestial fury and crom faeyr), who knows. My Fighter/mage was katana/longsword while my cleric was warhammer/mace.
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Old 06-08-2001, 04:11 PM   #4
Gorgasim
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Join Date: June 8, 2001
Location: Arthur, Ontario, Canada
Posts: 97
doh...what I falled to realize is for some reason my human Kensai can't dual class into a mage....arg
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Old 06-08-2001, 04:15 PM   #5
Gorgasim
Dungeon Master
 

Join Date: June 8, 2001
Location: Arthur, Ontario, Canada
Posts: 97
I should be able to dual class into a mage shouldn't I? Whats the required Int?
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Old 06-08-2001, 04:22 PM   #6
Kerlyssa
Manshoon
 

Join Date: March 25, 2001
Posts: 246
I think 16+ is required for the main stat...possibly 17. Also, the Kensai's main stats have to be at 17.
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Old 06-08-2001, 04:24 PM   #7
Gorgasim
Dungeon Master
 

Join Date: June 8, 2001
Location: Arthur, Ontario, Canada
Posts: 97
heh...yup, I just seen that. I need a 17 in int and I only have 16....I don't feel like starting over so ima just use shadow keeper.
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Old 06-08-2001, 04:25 PM   #8
Accord
Ninja Storm Shadow
 

Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
Quote:
Originally posted by Gorgasim:
I should be able to dual class into a mage shouldn't I? Whats the required Int?
You need to have both high STR and INT to dual from kensai to mage.



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Long live H22A1!!!!!
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Old 06-08-2001, 05:26 PM   #9
Case00
Manshoon
 

Join Date: May 23, 2001
Location: Miami, Fl USA
Posts: 193
Sink points into staff before changing. There is nothing like having your mage have grandmastery with staff, and the Staff of the Magi. Watch the Liches fall!
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Old 06-08-2001, 06:24 PM   #10
jabidas
Silver Dragon
 

Join Date: March 14, 2001
Location: Agharti. Mountains of Madness
Posts: 1,673
Or if you choose a stright fighter so you can wear bladesinger chain and have grandmastery in shortbow and use the Gesen bow

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