Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Baldurs Gate & Tales of the Sword Coast
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 04-14-2007, 10:20 PM   #21
Rockstar
Zhentarim Guard
 

Join Date: January 4, 2003
Location: Australia
Posts: 300
Hey all,

New installments commin a'ch'ya!

- the sword coast's greatest swordsman
- the red wizard revealed
- tarzok's messenger
Rockstar is offline   Reply With Quote
Old 04-17-2007, 10:04 AM   #22
Rockstar
Zhentarim Guard
 

Join Date: January 4, 2003
Location: Australia
Posts: 300
Hi everyone,

I am very busy with uni this week and wont be able to send any installments for a couple of days. For those who have been reading, thanks so much for your support and I will work hard to get three new installments out to you hopefully in a couple of days, I promise!

For now, enjoy the latest act
- the flaming fist
Rockstar is offline   Reply With Quote
Old 04-19-2007, 01:07 AM   #23
Rockstar
Zhentarim Guard
 

Join Date: January 4, 2003
Location: Australia
Posts: 300
Hi everyone,

Is anybody still paying attention to these installments? Just wondering whether or not to bother making them or not lol.

Also, if i return to Baldur's Gate with a Rep of 1, will the priests be hostile?

[ 04-19-2007, 01:24 AM: Message edited by: Rockstar ]
Rockstar is offline   Reply With Quote
Old 04-19-2007, 02:31 AM   #24
Illumina Drathiran'ar
Apophis
 
5 Card Draw Champion
Join Date: July 10, 2002
Location: I can see the Manhattan skyline from my window.
Age: 38
Posts: 4,673
I'm enjoying it. My one complaint is that it's kind of reading like the Baldur's Gate novels...

ABDEL SMASH! ABDEL KILL! ABDEL RUTHLESS AND MASSACRE YOU TOO.

Just a thought.
__________________
http://cavestory.org
PLAY THIS GAME. Seriously.

http://xkcd.com/386/
http://www.xkcd.com/406/

My heart is like my coffee. Black, bitter, icy, and with a straw.
Illumina Drathiran'ar is offline   Reply With Quote
Old 04-19-2007, 04:43 AM   #25
xander12402
Manshoon
 

Join Date: March 15, 2005
Location: Scotland
Age: 52
Posts: 165
Oh, I am reading and enjoying, keep it up, never played an evil character thru the series so wondering how it will pan out.
__________________
<img border=\"0\" alt=\"[diablo]\" title=\"\" src=\"graemlins/diablo.gif\" />
xander12402 is offline   Reply With Quote
Old 04-19-2007, 05:43 AM   #26
Rockstar
Zhentarim Guard
 

Join Date: January 4, 2003
Location: Australia
Posts: 300
Yeah it's difficult serving the character and trying to keep a bit of room for character development (it's harder with a chaotic evil character...)

How do I avoid doing what your suggesting lol ??
Rockstar is offline   Reply With Quote
Old 04-19-2007, 09:36 AM   #27
Calaethis Dragonsbane
Legion Symbol
 

Join Date: May 29, 2002
Location: Somewhere in between
Age: 39
Posts: 7,029
Quote:
Originally posted by Rockstar:
Hi everyone,

Is anybody still paying attention to these installments? Just wondering whether or not to bother making them or not lol.

Also, if i return to Baldur's Gate with a Rep of 1, will the priests be hostile?
Yes I'm still reading it. I echo Illumina's point though. I'm glad that your isn't invincible and you have had him wounded, but it'd be nice to see him develop further and begin to use his head as well as his axe/sword. Give him some potions of fireball or something too

Less brute force and more sneaky is the way to go, I think. You've got an excellent chance with the bandit camp too.
__________________
Skydracgrrl: Cruelty, thy name is Cal!
---
There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe.
Calaethis Dragonsbane is offline   Reply With Quote
Old 04-19-2007, 09:28 PM   #28
Rockstar
Zhentarim Guard
 

Join Date: January 4, 2003
Location: Australia
Posts: 300
Thank you very much mate.

Funny you suggest fireball potions because they will be coming soon enough.

Also, you've guessed a future development in Merick that i've saved for later lol. Yes, his proficencies will develop.


Quote:
Originally posted by Calaethis Dragonsbane:
Less brute force and more sneaky is the way to go, I think. You've got an excellent chance with the bandit camp too. [/QB]
Please share your ideas like this if you have any [img]smile.gif[/img] There are alot of scenes and any ideas are welcome to keep the story innovative and fresh

Your suggestion has completely changed the way i was planning to write the bandit camp!

Thanks so much everyone for reading [img]smile.gif[/img]

I'll hit ya with another installment or two later k!
Rockstar is offline   Reply With Quote
Old 04-20-2007, 08:05 PM   #29
Calaethis Dragonsbane
Legion Symbol
 

Join Date: May 29, 2002
Location: Somewhere in between
Age: 39
Posts: 7,029
Quote:
Originally posted by Rockstar:
Thank you very much mate.
Not at all

Quote:
Originally posted by Rockstar:
Funny you suggest fireball potions because they will be coming soon enough.
Fireballs are always fun

Quote:
Originally posted by Rockstar:
Also, you've guessed a future development in Merick that i've saved for later lol. Yes, his proficencies will develop.
I look forward to reading it.


Quote:
Originally posted by Rockstar:
quote:
Originally posted by Calaethis Dragonsbane:
Less brute force and more sneaky is the way to go, I think. You've got an excellent chance with the bandit camp too.
Please share your ideas like this if you have any [img]smile.gif[/img] There are alot of scenes and any ideas are welcome to keep the story innovative and fresh

Your suggestion has completely changed the way i was planning to write the bandit camp![/QB][/QUOTE]Ideas, hmm. Depending on what you want him to be able to do, if you aren't planning on sticking strictly to the rules, I would suggest multi - or dual - classing him, perhaps to a thief, or giving him a berserker kit or something. That though, depends on whether you intend to stick to your original concept of him being a solo-fighter and how much attention you place in 'classes'.

A fighter can be quite intelligent and act as a weapons specialist/master too, so perhaps that is something you might consider. Give him a sense of finesse over raw, brute strength. Or, perhaps you could make him cunning; using the tools he has available, such as under cover of darkness for example. Sneaking around at night is great if he wants to avoid attention. You could even have him sneak past a couple of Flaming Fist guards who are out hunting for bandits or the like (perhaps an encounter with Viconia?) because they can't see him. Alternatively, depending on how destructive he's feeling, he could set a few houses/inns/towns/cities/realms... alight to serve as a distraction. Okay, there is a potential reputation loss, but if it is an accident, who will know it is him? Besides, he promised to destroy a couple of towns (such as the halfling village and Nashkel). Fire's a wonderful way to achieve that. So generally, my advice would be to stop viewing it as a game and more as what you could do in real-life or PnP. Just because you're using the game as a basis, it doesn't mean you have to restrict/limit yourself to its mechanics/rules.

Cloakwood mines is a great example of that. While the game allows you to flood it, you could always plant explosives (or the like. I'm sure there are magical runes, a fusing on a bottle/potion of fireball or something) to collapse it and blackmail ol' whatshisname Devaeron(I think) rather than face him without having any tricks up your sleeve. Just little things like that to give your character an edge he lacks in game. Negotiation and the like (or should I say "intimidation") can be far more effective than a simple blade in the gut - which you've already started to have Merick display. And of course, once you have what you need... there's nothing to stop you from planting that blade in your victim's gut, o scion of Murder.

There are a few ideas at least, I'd write more but its getting late and my brain's becoming foggy. If you'd like, I'm sure I can think up a few more suggestions. Maybe Merick could encounter a caravan or two on his way north? Include a couple of interesting sideplots or something. Face down a basilisk and have his sword reflect their gaze or the like. Just small things make a huge difference.

Enjoying the read btw! Keep going [img]smile.gif[/img] .


Edit: Because I just thought of this when I logged off. You can always implement your own Bhaalspawn abilities. For example, instead of taking horror (although you could take that one since it seems pretty IC), you could take say "hold person". If you really want, you could take say, "poison" (although that’s a level 4 spell) instead of the vampiric touch. Or 'berserker rage' or the like. It'll keep your character different and although spells don't make him unique in and of themselves, how he uses them will define him I think. I hope none of this sounds too pretentious - it isn't intended to be.

[ 04-21-2007, 02:47 AM: Message edited by: Calaethis Dragonsbane ]
__________________
Skydracgrrl: Cruelty, thy name is Cal!
---
There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe.
Calaethis Dragonsbane is offline   Reply With Quote
Old 04-30-2007, 06:31 AM   #30
Armen
Symbol of Cyric
 

Join Date: February 11, 2003
Location: UK
Age: 54
Posts: 1,375
in case you were wondering if you still had an audience i popped in just now to see if there were any new installments . . . .
Armen is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Just a Story Daniel Copeland Baldurs Gate II: Shadows of Amn & Throne of Bhaal 2 04-27-2004 10:23 AM
The WHOLE story Jaradu Baldurs Gate II: Shadows of Amn & Throne of Bhaal 9 07-31-2003 07:02 PM
Cresting the hill, insane solo story (actual story, long) Aramil Galanodel Baldurs Gate II: Shadows of Amn & Throne of Bhaal 2 05-09-2002 10:52 PM
A new story... Krede General Conversation Archives (11/2000 - 01/2005) 3 06-17-2001 12:28 PM
A new Story! Jon the Hell Caster Baldurs Gate II Archives 2 12-25-2000 06:55 AM


All times are GMT -4. The time now is 11:36 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved