04-17-2007, 12:34 AM | #21 |
Zhentarim Guard
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I just looked at the thread titled and laughed asking myself how this got so off topic lol
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04-17-2007, 09:06 AM | #22 |
Jack Burton
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someone who i assume is a DnD Game Master (GM) made some several interesting points in character generation statistics. He set up a distribution curve on the rolls of people rolling those numbers using the regular Dice. He also took into account the population size (during medival times) and other variables which is too complicated for my poor brain to explain here (or im just lazy to summarize it [img]tongue.gif[/img] ). His website link found below.
link: http://www.frontiernet.net/~jamessta...tatistics.html if you look at the N value total is 50% [img]tongue.gif[/img] meaning 10 is average. [ 04-17-2007, 09:08 AM: Message edited by: Harkoliar ]
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04-17-2007, 09:28 AM | #23 | |
Jack Burton
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another post here about another article of the author who made several good points.
link: http://www.frontiernet.net/~jamessta...stimation.html First few paragraphs... Quote:
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04-17-2007, 09:37 AM | #24 |
Ironworks Moderator
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At times like this, I wish the members with books at hand could come in to weigh in their opinions. [img]tongue.gif[/img] About 10 being the average for a dice roll, that is true for matters of dice-rolling. We are not however, talking about that, but the average number for a mortal in the AD&D world.
In your dice-roll example, the probability number from 3-18 adds up to a nice 100%. What happens then... to the people who have 1-2 INT or 19-25 INT? Did they just mysteriously disappear from the face of Faerun? Cheers. |
04-17-2007, 09:54 AM | #25 |
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If we decide to accept the model above and follow the bell curve we can see in percentage of people per intellect level, INT=3 makes up less than half a percent of population, and even though it would warp these stats very slightly, having 1 or 2 INT would mean probably less than 0.25%. I have seen people suggest averages between 8 and 12. If this is the case i believe 1 would be very limited brain capacity and probably mean a short life span in the hard days the medievil had to endure.
I believe that INT between 1-3 would represent the very unacademic and mentally slow people who would not be capable of battle strategies with a sword and especially using mage scrolls. I believe that 18 in any stat represents extraordinarily gifted and that to go above this requires some supernatural means, ie a potion or magical trinket. Seeing as it is not possible to raise any stat above 18 unless using trinkets (or tombs... which are still unnatural and would make up .0000000000001% of the population anyway lol) it makes sense to exclude 19 and above. |
04-17-2007, 10:22 AM | #26 | |
Jack Burton
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Quote:
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04-17-2007, 10:53 AM | #27 | |
Ironworks Moderator
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Quote:
Cheers. |
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04-17-2007, 11:05 AM | #28 | |
Legion Symbol
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Quote:
The average roll of 1 dice is (max+min)/2 = (6+1)/2 = 3.5 So for three dice it is 10.5 The distribution chart is completely irrelevant. If done that way then no matter what "variables too complicated" are taken into account it will always be symmetrical about 10.5 and the average will always be 10.5. (not 10) But that doesn't mean that the average of all citizen will be in fact 10.5. And Rockstar: 0.0000000000001% is not even one person .
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04-17-2007, 07:19 PM | #29 | |
Lord Ao
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[quote]Originally posted by ZFR:
Quote:
And, being the Biff the Understudy is about as average/mediocre as you can get, he has an Int. of 9, along with every other stat, proving my point. 9 is the Average ANYTHING in the world of BG II. My argument also proves Dundee right. Two for one, baby, Bam! [ 04-17-2007, 07:23 PM: Message edited by: Kyrvias ] |
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04-17-2007, 11:24 PM | #30 |
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Harkoliar.
I see what you mean by that quote, but realise, an ordinary person could not do what the protagonists in these games can. The main character is a Child of Bhaal. Part god and a far more powerful than average being. This power does vary drastically, but the protagonist defeats Sarevok and The Five in BG, and can do so solo, so is fitting for that powerful image if done this way. Heros are heros because they are looked up upon with respect from their peers, may it be real life (us praising life guards and firemen) or in the D&D world (peasants saluting a powerful paladin). And to avoid raising any controversy, don't compare Jesus Christ to fantacy AD&D. How many dead people have you resurrected rescently huh? lol |
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