01-27-2003, 01:08 PM | #11 |
Emerald Dragon
Join Date: September 17, 2001
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You're right ZFR, the only valid combination is Fighter/Druid. I think that the option to change Cleric to Druid is an unofficial PnP rule that was never implemented in the IE version. Possibly from the 2nd Ed AD&D ruleset.
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01-27-2003, 05:47 PM | #12 |
Silver Dragon
Join Date: December 28, 2002
Location: Wales
Age: 43
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Yeah, I grabbed those 'valid' class combinations from the AD&D 2nd Ed manual.
Suprised that they werent implemented
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01-27-2003, 07:13 PM | #13 | |
Emerald Dragon
Join Date: September 17, 2001
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Quote:
I'm surprised I remembered all of that optional PnP rules malarkey. I've never really played with much outside the four traditional rôles for character classes. Early druids weren't really well implemented as far as I could see. Clerics only seemed to gain any new benefits with entirely new pantheons, or new demons/devils and completely new planes of Hell, Pandemonium etc. Mages on the other hand, got a new spell every .00003 of a second. Totally unnecessary. Edit: The whole race/class system was rubbish, so why be surprised by such a trivial thing like that. [ 01-27-2003, 07:15 PM: Message edited by: Lord Brass ]
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01-28-2003, 12:21 PM | #14 |
Elite Waterdeep Guard
Join Date: June 25, 2001
Location: Ventura, CA USA
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There's actually a very simple reason why you can never have a Ranger/ Druid- alignments!! Rangers must be of good alignment. Druids must be true neutral (which means they can't be good). Thus a character can not be both.
As for other combinations, got me on that one.
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01-28-2003, 12:39 PM | #15 | |
Emerald Dragon
Join Date: September 17, 2001
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Quote:
Edit: and there are those that say that the system should have been scrapped entirely. Why hold on to an archaic rules mechanism. [ 01-28-2003, 12:41 PM: Message edited by: Lord Brass ]
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01-28-2003, 02:34 PM | #16 | |
Jack Burton
Join Date: October 16, 2001
Location: PA
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Quote:
as for ranger druids, they are optionally allowed in the Forgotten Realms setting, IIRC the alignment must be Neutral Good
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01-28-2003, 08:18 PM | #17 | |
Emerald Dragon
Join Date: September 17, 2001
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Quote:
Edit: I skimmed through the new Forgotten Realms book for 3rd Ed D&D. Couldn't find one single mention of Baldur's Gate in it. There was a section on Amn though. Wonder what that's all about... [ 01-28-2003, 08:22 PM: Message edited by: Lord Brass ]
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01-30-2003, 02:31 AM | #18 | |
Legion Symbol
Join Date: February 14, 2002
Location: Ireland
Age: 39
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[quote]Originally posted by Morgeruat:
Quote:
if we apply your logic everywhere, then no multiclass would make sense.... how can we have a fighter mage, afighter would want to practice his fighting more while mage would want to be in his laboratory studying the arcane... how can we have a cleric ranger? a cleric would want to spend time in temple praying to his god while ranger would want to spend time in the woods... i think all multiclass shoul;d be allowed... why cant we have a paladin mage? someone striving for goodness at the same time studying magic..... or a bard/ranger? or cleric/druid? i think the only classes not allowed to multi should be those whose main purpose contradict... eg paladin/thief
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