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Old 01-14-2002, 06:33 AM   #1
jellylad
Elite Waterdeep Guard
 

Join Date: September 21, 2001
Location: London
Posts: 37
I may be speaking a bit prematurely (almost certainly am, in fact), but has anyone out there ever rested (in the game, not "real life")??

I have just (almost) cleared out Arnika (and done the monastery and the roads) and not rested once. I'm on day 2 now and my chars are all tickety-boo, with not one death and no reloads. I'm only playing on normal though.

I'm not saying I'm a wizardry guru or anything......
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Old 01-14-2002, 07:00 AM   #2
Warhammer
Baaz Draconian
 

Join Date: December 4, 2001
Location: Denmark
Age: 51
Posts: 731
You are probably just lucky. Here in my second time through the game, on the road between the Monstery (sic) and Arnika I (level 6 party) ncountered a mob of:
9 soldier ants
8 mordais
6 forest bugs (forgot their name)
In one single combat, not only did I use almost every potion I found in the Monastery but I defenetly had to rest afterwards, to regain spell points and hitpoints.

It was one epic battle, my Samurai was reduced to 2 hitpoints and had to fumble through the common backpack in frantic search for a Hv healing potion while my Fighter had to protect him. My Valkyrie used her cheat death ability and had to be reanimated. And my Bishop was muttering "My Abbey for a Fireball!" during the whole show.

Damn it was a good fight but damn we had to rest afterwards

[ 01-14-2002: Message edited by: Warhammer ]

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Old 01-14-2002, 07:56 AM   #3
jellylad
Elite Waterdeep Guard
 

Join Date: September 21, 2001
Location: London
Posts: 37
Yeah, I thought I must have got lucky on the road, cos i read loads of posts about how tough it was and how big the size of the battles could be.
Wish I'd have had loads of critters just for the XP.
Ah well, maybe I'll meet them as I stroll back to the monastery with the wheel key.....
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Old 01-14-2002, 08:04 AM   #4
Chaosopher
Elite Waterdeep Guard
 

Join Date: November 23, 2001
Location: USA
Posts: 26
I hit quite a few mobs between the monestary and Arnika. About four packs of 6 and three packs of 4. I didn't have to burn any potions (except some lt heals) but I had to rest 3 times on the way to Arnika.

But if you want XP, you can wonder back and forth on there, because it'll repop over and over. And the mobs get bigger and bigger (they cap out in each area from what I hear).
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Old 01-14-2002, 10:13 PM   #5
Naugrim
Elite Waterdeep Guard
 

Join Date: January 14, 2002
Location: Dallas, TX
Posts: 42
I was pretty much the same way.. I had read about all these problems people have had leaving the monestary and had seen a little of it with my first party, but my current party walked to Anrika with nary a scratch. However after I returned to the Monestary and finished looting I ran into problems. Walking out of the mountainous region to the first grassy area near that locked up inn I ran into a group of around 13 soldier ants, 6 plants, and 10 or so brigand-types. Fortunately, by then I was able to dish out some pretty good damage and had some good luck with sleep and terror and the like.. But I about died when I saw all the red dots converging on my position.. heh
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Old 01-14-2002, 10:25 PM   #6
Erydian
Manshoon
 

Join Date: December 14, 2001
Location: the great beyond
Posts: 172
Lucky! [img]smile.gif[/img] It took my current party forever to get to Arnika, mostly because after every fight I *had* to rest, and while I rested new creatures spawned.

If you are after some extra exp, just go back out to one of the road maps. Resting will cause monsters to respawn, as will exiting, and then re-entering a zone.
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Old 01-14-2002, 10:43 PM   #7
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
Posts: 2,296
my all magickal group hasta rest after every encounter.... well, not so much now, but definitely after every 2 or 3 encounters...

but i don't see a problem. that's what resting is for. it's not like you have a time lock on anything either. and it's FREE!! woohoo!! when you're a group of poor mages that's so great.

V***V
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Old 01-15-2002, 06:10 AM   #8
lord_gabriel
Manshoon
 

Join Date: November 29, 2001
Location: Germany
Posts: 150
Forget about the XP they are useless. The most depressing thing about this game is, that it will constantly adjust your opponents to your leveleven if you stay on the same spot. I spend hours on the road because everytime i rested i was attacked afterwards and had to rest again...
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Old 01-17-2002, 11:49 AM   #9
Zud
Elite Waterdeep Guard
 

Join Date: January 17, 2002
Location: Atlanta, GA, USA
Posts: 31
I have rested a few times when all my protection spells need redone and I have used about all my mana up. what I hate about arnika and arnika trynton road are those daym juggernauts. tough beasties to kill (I like using the lava lamp and sirens wale on em) but still a long fight most every time and not much exp for the fight. when I can clear out some wasps or the like in just a couple rounds and get 5-10 times the exp.
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Old 01-17-2002, 03:17 PM   #10
MaskedFrog
Drow Warrior
 

Join Date: November 28, 2001
Location: Madison, CT
Posts: 292
I think this game has a perverse sense of humor. My first trip down the road I had to run, hide, run, hide ... all the way to Arnika. I encountered Brigands and Crimson Poppies. Now my party is over level 20 and I was wondering up the road and what do I encounter. Level 1 plants and Low level brigands. Personally I did not think the road spawned anything that low level.
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