Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal > Baldurs Gate II Archives

 
 
Thread Tools Search this Thread
Old 10-16-2001, 12:13 PM   #1
Caine
Elminster
 

Join Date: October 10, 2001
Location: Johannesburg,Gauteng,South Africa
Posts: 405
Brain Bull
Brain Bull Large Aberration Hit Dice: 5d8+15 Initiative: +0 Speed: 40 feet AC: 13 (-1 Size, +4 natural) Attacks: Butt +6 ,Tentacles +6 Damage: Butt 1d8+6, Tentacles do no damage Face/Reach: 5 ft by 10 ft/5 ft Special Attack: Mind Blast, Stampede Special Qualities: Blindsight Saves: Fort +1, Ref +4, Will +4 Abilities: Str 18, Dex 10, Con 16, Int 2, Wis 11, Chr 4 Skills: Hide +5, Move Silent +5 Feats: Improve Grab Climate/Terrain: Cave Organization: Solitary or Herd (6-30) Challenge Rating: 3 Treasure: None Alignment: Always Neutral Advancement: 6-7 HD (Large)


This large bull-like creature is the shape and size of a bison or large cow, but there the resemblance ends. Its hairless body is covered in rust colored slime that glistens in the pale light of the caves that it calls home. Its large, smooth, bulbous head lacks the normal organs you would expect…no eyes or ears…but instead sports a mouth of four short flailing tentacles, which lick the air like a serpent’s tongue.

These large animals stand well over 6 feet tall at the shoulder and are 9 to 12 feet long. They weigh 1800 to 2400 pounds, having four thick legs to carry its massive frame about. Much like the cattle that roam fields and plains, Brain Bulls are raised by the races of the underworld as a form of food but not for meat as one would expect, instead the creature is raised for a by-produce of its unusual feeding habits.

Any creature that the Brain bull can get in its grasp has its brain sucked out by a thin, hard tube in the center of its ‘mouth’. As the creature eats, it creates large amounts of rust colored slime, much like saliva. This slime is gathered and stored for aging in large barrels…a delicacy, much like wine or aged cheese.

Mind Flayers are known to own large numbers of the beasts…as they relish the slime and to enjoy watching their ‘pets’ feed.

COMBAT
In combat, the creature uses its mind blast ability to stun its prey. Leaping on the stunned prey, the monster wraps its tentacles around the creature’s head and proceeds to suck the brain from the dazed prey in a single round.

If hard pressed, the creature will ignore feeding and butt an enemy or flee. They are not known for their fighting ability, but more as a terrifying monster that lurks in the shadows of dark caverns.

Blindsight (EX): Brain bulls can ‘see’ by sensing the emotions of nearby creatures. The range is limited to 40 ft. and also allows the monster to detect objects as emotionless. It is impossible to hide from the creature…though some have tried.
Improve grab (Ex): Leaping on top of an enemy, the Brain Bull must score a hit to latch on with its tentacles. If it gets hold, the tentacles are wrapped around the victim’s head and a small tube is inserted into the skull…sucking the brain out. At the end of the following round, the prey will be brainless and dead.

Since the monster only feeds on stunned prey, it is rare for a victim to escape its grasp.

Mind Blast (Ex): This attack is a cone 30 feet long. Anyone caught in the blast must succeed at a Will save (DC 15) or be stunned for 2d4 rounds.

Stampede (EX): A frightened herd of Brain Bulls flees as a group in a random direction (but always away from the perceived source of danger). The literally run over anything of size Large or smaller that gets in their way, dealing 1d12 points of damage for each 5 Bulls in the herd. A successful Reflex save (DC 16) halves the damage.


And now for the legal stuff…Sorry but I am required to put it here.

OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works
Caine is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
another linux/http problem Grungi General Conversation Archives (11/2000 - 01/2005) 2 12-17-2002 10:04 AM
Good credit? Bad credit? NO CREDIT Nanobyte General Conversation Archives (11/2000 - 01/2005) 9 09-25-2002 03:04 PM
Cool portraits http://www.kirith.com./portrait/ crymson77 Baldurs Gate II Archives 1 10-17-2001 04:30 AM
Whats Up With http://frua.dns2go.com/ Chaoz Dungeon Craft - RPG Game Maker 3 07-20-2001 01:22 PM
Festule the Alchemist's Potion [img=http://www.tgeweb.com/images/forum/icons/drinkA.gif] Suul-Yinn Baldurs Gate II Archives 4 12-02-2000 10:30 PM


All times are GMT -4. The time now is 07:26 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved