07-28-2006, 04:09 PM | #11 |
Baaz Draconian
Join Date: May 2, 2005
Location: Finland
Posts: 789
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Klorox, I know what you mean. My thief is getting totally hammered. I have maxed HP on but he still gets killed in every turn.
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07-28-2006, 05:46 PM | #12 |
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Join Date: July 6, 2004
Location: Wilmington, North Carolina
Age: 36
Posts: 528
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*shrugs*
My dad managed to take a pure class thief in his group without it getting whacked overmuch.
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07-28-2006, 06:49 PM | #13 | |
Legion Symbol
Join Date: February 14, 2002
Location: Ireland
Age: 39
Posts: 7,367
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Quote:
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07-28-2006, 11:37 PM | #14 |
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Join Date: July 6, 2004
Location: Wilmington, North Carolina
Age: 36
Posts: 528
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I'd play the game again, but I want to find my Heart of Winter CD first :<
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07-28-2006, 11:43 PM | #15 |
Symbol of Cyric
Join Date: August 21, 2004
Location: USA
Age: 48
Posts: 1,168
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It's not a matter of keeping that character alive. It's that they're so much more useful if multiclassed.
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07-29-2006, 12:51 AM | #16 |
Lord Ao
Join Date: May 27, 2004
Location: Canada
Age: 42
Posts: 2,061
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I disagree, a bit. I absolutely agree that a thief character has many more options if multiclassed (to anything), but it is difficult to keep a pure thief alive. You either have to play it as an underpowered archer, or you have to micromanage it in combat. It is a natural target for enemies if it fights in melee, because of its low HP and sneak attack.
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07-29-2006, 12:31 PM | #17 | |
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