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Old 04-06-2003, 04:11 PM   #11
Dilbert
Elite Waterdeep Guard
 

Join Date: May 4, 2002
Location: cologne/Germany
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I like sorcers the most. For Magic I have my Sorcerer +Sorcerer/Tief and Cleric.
Summoning higher Shadow really rocks. My lvl 18sorcerer creates storm giants,red azubiahis and higher werewulfs. Without them I would be lost in HOF mode. The Beetle summoning of the Cleric also rocks at high lvl. The horned Beetle is so big you can block a hole brige with it same goes with storm giant. And on HOF the summons are even more powerfull
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Old 04-06-2003, 04:43 PM   #12
mageschi
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Join Date: March 3, 2003
Location: U.S.A
Age: 42
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Personally I get somewhat frustrated with sorcerors. I always pick them when intially making a party, but do to their inflexablility they are a hinderance. I usually start collecting scrolls, to teach my new non-specialist mage, and give the sorceror the boot.
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Old 04-06-2003, 10:03 PM   #13
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
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just wizard is excellent for me, sometime you need a certain kind of magic to save the day. a wizard can do that. want another spell? just take the spell off and put another one and just rest. easy as that.
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Old 04-07-2003, 12:49 PM   #14
andrewas
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Join Date: October 2, 2001
Location: Aberdeen, Scotland
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Sorcerors rule. Their only downside is that if you dont pick youre spells carefuly they can quickly become unplayable, but its not that hard to come up with a workable list if you pay attention. And the flexibility they have when casting their spells is impressive.
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Old 04-07-2003, 04:53 PM   #15
Luvian
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Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
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He didn't ask a debate between mages and sorcerers, he asked which specialist wizard you thought was the best.

[ 04-07-2003, 04:54 PM: Message edited by: Luvian ]
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Old 04-08-2003, 11:32 PM   #16
Night Stalker
Lord Ao
 

Join Date: June 24, 2002
Location: Nevernever Land
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Question Mark

Well, there is a unique available only to Transmuters in the Underdark.

Since my party consists of R/T, F, P/C of Ilmater, T/Conjurer, Evoker, D/S; I don't worry about spell school availability. Getting enough spells to split between two wizards on the other hand ....
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