Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Baldurs Gate & Tales of the Sword Coast

Reply
 
Thread Tools Search this Thread
Old 08-21-2002, 06:19 PM   #1
whodoyouthinkyouare
The Magister
 

Join Date: August 3, 2002
Location: home
Age: 37
Posts: 127
This was a little weird, but maybe this has happend to you too. Ok, in the desert map with the giant skeleton, and I think a few basilisks (and, IIRC, there's a hostile adventuring party near the head of the skeleton), I rested after taking out some insanely hard hard enemy (probably a Greater Basilisk), I rested. Everything went well. Well, after resting, I decided to leave the map, but decided to take a longer look at that skeleton (just so dang interesting). Well, waiting for me instead of the usual 5 Gnolls that usually random spawn, was 30 (believe me, I paused and counted). The was no dialogue, so it wasn't a planned encounter by programmers. I personally think that 5 of the usual random spawnings stacked. Has this happened to anyone else. If you've got more info, let me know.
__________________
One thought becomes dominant over all...<br />DEMOGORGON IS FREE. DEATH MY SCEPTER AND PAIN MY CROWN. THE PRINCE OF DEMONS WILL LOOSE SWEET DESTRUCTION!
whodoyouthinkyouare is offline   Reply With Quote
Old 08-21-2002, 06:35 PM   #2
Wilbur
Zhentarim Guard
 

Join Date: May 25, 2002
Location: Centerville, Ohio
Age: 36
Posts: 374
lol, that's nuts. Of course, you still would have slaughtered all of them.
Wilbur is offline   Reply With Quote
Old 08-21-2002, 08:38 PM   #3
Albromor
Mephistopheles
 

Join Date: June 13, 2001
Location: Northfield, NJ USA
Posts: 1,417
Yes, it has happened to me but in the High Hedge area. The enemies consisted of a boat load of skeletons (about 20), 15 hobgoblins, and about 10 war dogs -- all at one time.
Albromor is offline   Reply With Quote
Old 08-21-2002, 09:24 PM   #4
whodoyouthinkyouare
The Magister
 

Join Date: August 3, 2002
Location: home
Age: 37
Posts: 127
Oh, yeah, of course I slaghtered them. Nice pile of useless equipment left over too. Yeah, the High Hedge was bad about large numbers of enemies. But I think that is because the random spawning points are so close together. I'd get the enemies on the run, just to run into twice as many trying to kill them. The worst battle I on that map ever fought was with the Flinds right below the tower thing. 8 flinds, 2 loads of skeletons, and 10 Gnolls. NOt fun at all. And i really didn't get much out of it, except a lot of gems and a little gold.
__________________
One thought becomes dominant over all...<br />DEMOGORGON IS FREE. DEATH MY SCEPTER AND PAIN MY CROWN. THE PRINCE OF DEMONS WILL LOOSE SWEET DESTRUCTION!
whodoyouthinkyouare is offline   Reply With Quote
Old 08-22-2002, 01:16 AM   #5
Arwyn the Betrayer
Manshoon
 

Join Date: July 5, 2002
Location: Germany
Age: 43
Posts: 162
On Werewolf island, the werewolfes kept respawning in 1 place - 30 or so at 1 spot. Fireball and they were all gone... but kept respawning. o.o
Arwyn the Betrayer is offline   Reply With Quote
Old 08-22-2002, 06:21 PM   #6
Ar-Cunin
Ra
 

Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 53
Posts: 2,326
It is a bug

IIRC it occours when you load in an area - a new set of monsters will spawn at each spawning-point. Multiple loads = even more enemies.

For me it usually happens in the Firewine Ruins (kobold commandoes , Ouch)
__________________
Life is a laugh <img border=\"0\" alt=\"[biglaugh]\" title=\"\" src=\"graemlins/biglaugh.gif\" /> - and DEATH is the final joke <img border=\"0\" alt=\"[hehe]\" title=\"\" src=\"graemlins/hehe.gif\" />
Ar-Cunin is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Peacekeepers die in Darfur ambush Sir Degrader General Discussion 1 10-08-2005 09:42 PM
Those Contractors Were Lured Into an Ambush Timber Loftis General Discussion 43 04-12-2004 11:19 AM
One Ambush after another (spoilers in here somewhere) The Lilarcor Baldurs Gate II: Shadows of Amn & Throne of Bhaal 6 05-04-2003 06:04 AM
Mantrap Ambush Ryanamur Wizards & Warriors Forum 30 05-24-2001 05:16 PM
A good spot to ambush mantraps Hillbilly Wizards & Warriors Archives 1 11-26-2000 04:16 AM


All times are GMT -4. The time now is 12:21 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved