Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Dungeon Craft - RPG Game Maker
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 03-05-2002, 02:13 AM   #1
Sylvain
Elite Waterdeep Guard
 

Join Date: March 4, 2002
Location: France
Posts: 13
Hello there,

I just had a look at the various messages in this forum, and, so far, it more or less all seem to be related to DC. Not that I got anything against it, just that I was hoping ppl would exchange opinion about RPG in general. Like what idea to "keep" from some old RPGs, like Dungeon Master, Drakkhen or even Phantasy 3 (whoever remembers this one on Atari ST ?). Spell casting in Dungeon Master was very handy (IMHO) for example.
Anyway, tell me I there's a more appropriate forum for these type of talkings.

Thanks,
Sylvain
__________________
--> take this for a signature
Sylvain is offline   Reply With Quote
Old 03-05-2002, 07:22 PM   #2
lucifer316
Elite Waterdeep Guard
 

Join Date: February 24, 2002
Location: Home
Posts: 16
well my understanding was that dc was going to try to remain as faithful as possible to ua

it is basically just updated to support the better graphics available on todays systems

im not sure that the topics you are talking about would have a reason to get posted about in here

now i could be wrong about all of this however this is the impression i got about what this program is and will be
lucifer316 is offline   Reply With Quote
Old 03-05-2002, 07:52 PM   #3
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
here's my two cents. [img]smile.gif[/img]

dc was started as an update of ua. (that's dungeon craft and unlimited adventures, respectively.) it was an update of ua's graphics capability and of the events capability.

with that being said, i know richard is always open to ideas. i think that's why so many of us have come on board. i, personally read every post on this board and like hearing about other people's experiences with rpgs, especially if this can be tied into dungeon craft.

the broader base we can all draw from, the better.

now, if you want an extended discussion of the virtues of character creation in a particular rpg other than dungeon craft, there are always the generic boards here at ironworks.

like, i said, just my two cents worth.

[img]graemlins/mage1.gif[/img]
__________________
manikus is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Off topic] How come every topic appears "new" to me? krunchyfrogg Baldurs Gate II: Shadows of Amn & Throne of Bhaal 2 02-18-2004 07:32 PM
I want to get a hot topic going here Barb Baldurs Gate II Archives 20 10-30-2001 12:49 AM
Way Off Topic puzzled Baldurs Gate II Archives 3 02-24-2001 08:02 PM
Off off topic.. WOLFGIR Baldurs Gate II Archives 16 02-20-2001 11:58 AM
Welcome to the plaese don't bump really old topic os more than 50 post topic Rikard T'Aranaxz Baldurs Gate II Archives 0 01-12-2001 01:59 PM


All times are GMT -4. The time now is 07:39 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved