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Old 05-19-2005, 05:48 AM   #21
Bozos of Bones
Apophis
 

Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 37
Posts: 4,679
Use magic Device is Rogue only.
Furthermore, Rogues have all the negoiation skills as their proffession skills, meaning Diplomacy, Bluff and Intimidate all cost 1 per point. I'd make the rogue the party leader because:
1. Trap searching
2. Getting money for quests
3. Talking
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Old 05-19-2005, 07:07 AM   #22
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 58
Posts: 5,634
These are my Rogues stats:
Str 8
Dex 18
Con 18
Int 18
Wis 10
Cha 4
I don't think these numbers will work, will they?
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Old 05-19-2005, 07:09 AM   #23
Bozos of Bones
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Well, that does confer a -3 to diplomacy, but the intelligence and the super-mega-high amount of points rogues get per level will offset it.
And this must be the first time I've seen a level 1 rogue with 18 con.
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Old 05-19-2005, 07:14 AM   #24
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 58
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Well, I didn't figure I'd need the points anywhere else. I thought with the Paladins having 18 Cha they would do all the talking... guest it's too late to change other than starting over?
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Old 05-19-2005, 07:53 AM   #25
Bozos of Bones
Apophis
 

Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 37
Posts: 4,679
Heh, just to let you know, Paladin talkers will decline most rewards, never tell a lie and will almost never get out of a conversation with an enemy the peaceful or beneficial way. Get Dalekeeper 2 to change the stats if you don't want to restart.
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Old 05-19-2005, 12:22 PM   #26
Charlie
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Join Date: March 3, 2001
Location: London, England
Age: 30
Posts: 2,021
Dalekeeper 2 is available here....it's at the bottom of the page.

http://www.sorcerers.net/Games/IWD2/index_editors1.php
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Old 05-19-2005, 05:57 PM   #27
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 58
Posts: 5,634
Bozos you got a new Avatar!
Ok, I've heard of that before. Could you give a link or something? Or can it be found here at Ironworks?

OOPs, just noticed the link on the next page. I would welcome some suggestion as to what the stats should be for the Rogue.

[ 05-19-2005, 05:59 PM: Message edited by: Variol (Farseer) Elmwood ]
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Old 05-19-2005, 06:51 PM   #28
Bozos of Bones
Apophis
 

Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 37
Posts: 4,679
Well, STR should be around 14 or so for damage, focus on Dex and Int, leave Con at 12 or 14, buff up Cha up to some 12. Leave Wis as it is, later you'll get Slipepry Mind which will help at Will Saves when dominated, and you don't want to resist your own attempts at dispell. These stats I just gave sum up to more than you have, so you'll hve to choose what you want to be doing. Me? I'd leave Con at 10, get the others I mentioned higher. And get Weapon Finesse fast!
Oh and yeah, Dreadnoks!

[ 05-19-2005, 06:54 PM: Message edited by: Bozos of Bones ]
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Old 05-21-2005, 05:17 AM   #29
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 58
Posts: 5,634
Ok, I got her cleaned up. I also dragged her to the first spot so she would do the talking.
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Old 05-21-2005, 05:20 AM   #30
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 58
Posts: 5,634
Why are the Paladins at 5000 exp and the Rogue is at 500? The Rogue needs 500 to lvl up as do the Paladins. I thought in 3rd ed it was all the same?
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