07-20-2009, 10:18 AM | #1 |
Mephistopheles
Join Date: March 21, 2004
Location: Cape Canaveral, FL
Age: 69
Posts: 1,443
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Virtue Mod and Enigma run
I'm getting started on the SoA part of my Enigma game. I am thinking about installing the Virtue mod, but I think it would mess up my Enigma goal. I "think" that getting the second item in the Enigma run requires,,,shall we say,, less than virtuous behavior by the PC. I don't want my rangers to fall, and I think that behavior would do it. Has anyone had experience with this? TIA!!
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07-20-2009, 02:00 PM | #2 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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Re: Virtue Mod and Enigma run
Rangers will only Fall if their Virtue goes below a certain level; you can take a couple of hits every now & then, provided you build it back up in the meantime, and you don't do anything too heinous. In early versions of Virtue, a single 1-point Virtue hit would cause a Paladin to Fall. This may have changed in later version(s), or perhaps the incident in question no longer gives a Virtue hit, as I expressly lobbied against it.
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