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#11 |
Quintesson
![]() Join Date: June 2, 2001
Location: In the oldest monarchy - Denmark
Age: 46
Posts: 1,071
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Currently playing Diablo3 Beta - and I can say with conviction in my little voice - Wauw!
But tbh I think Skyrim will shatter it - Skyrim will be the game of the decade I think.
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"Between the years when the oceans drank Atlantis and the rise of the sons of Arius. There was an age undreamed of, when shining kingdoms lay spread across the world. Hither came Conan, the cimmarian, sword in hand. It is I, his chronicler who knows well his saga. Now let me tell you of the days of high adventure!" "Unleash the Casey!" "Make no mistake, should you choose to test my resolve in this matter, you will be looking at an outcome that will have a finality, that is beyound your comprehension. And you will not counting the days or the months or the years, but milleniums in a place with no doors!" |
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#12 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Bah, they said that about Oblivion and I thought it sucked. Nice graphics, horrid gameplay. First-person hacker/spellcaster just doesn't work in fantasy RPG's for me.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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#13 |
Elminster
![]() Join Date: April 15, 2009
Location: Australia
Posts: 451
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Wow, so many games to try, I don't know where to start
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#14 | |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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I was actually hoping blizz will go like "oh my! This guy got a super old computer, let's give him a beta key and see whether he can play the game." ![]() |
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#15 | |
Ra
![]() Join Date: March 26, 2002
Location: Finland
Age: 36
Posts: 2,323
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Skyrim might break the bank, but from the trailers I got the feeling they dumbed it down even further(e.g. "one handed weapons" and "two handed weapons", which is basically the same as having "sword" and "blunt" as the only categories. I hope I am wrong in this). Dual wielding is a welcome addition IF it works. Dual casting I am a bit skeptical about, but it might make magic more interesting. Also not sure how I feel about making dragons "normal monsters", as appears to be the case based on trailers. As boss type monsters, it would be fine and well, but if they pop up every now and then while running through the wilderness, they obviously aren't challenging enough to be considered "epic" monsters..oh well, wait and see I suppose.
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If the radiance of a thousand suns were to burst forth at once in the sky, that would be like the splendor of the Mighty One. "I am become death, the destroyer of worlds." |
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#16 | |
Dungeon Master
![]() Join Date: June 4, 2008
Posts: 87
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If you take a step back you will see, that since Morrowind, Bethesda have just looked at innovation in other games and plagiarised them for the next Elder scrolls game. Hence Skyrim uses the horse mechanics from Two Worlds, the bow and combat mechanics from Oblivion mods, the crafting/food cooking from Gothic and the dumbing down of Dragon Age and the Dragons of Dragon Age and Witcher 2! Elder Scrolls games have become "generic", "by the book" cRPG's that have little in the way of innovation. I think that's why The Witcher 1 and 2 have garnered so much attention, and the only "non AD&D" cRPG, Drakensang has sold millions of copies in Europe. Risen 2, with it's pirate world and voodoo magic, due out at the end of the year, seems much more innovative. Innovation only comes out of Europe now, so over the next year my main interests are The Witcher 2 expansion, Risen 2, STALKER 2 and other European titles. The U.S. market is too "safe" now, and excluding mods, I am sure Skyrim's gameplay will be very "Oblivionish"! Yes, it will look different and have a different story, but in the playing of it, it will be very similar. I don't have that worry for STALKER 2 or Witcher 3! |
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#17 | |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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#18 |
Dungeon Master
![]() Join Date: June 4, 2008
Posts: 87
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I would advise people look for he Dark Eye: Drakensang,it's an old fashioned party based, pausable realtime cRPG. It's non AD&D, so it's very interesting, like slippery items, that when thrown, cause a chance for the enemy slipping over It has lot's of "innovations" for those that have only played AD&D type cRPG's!
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