Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 07-07-2004, 09:05 PM   #1
Firetoad
Dungeon Master
 

Join Date: August 17, 2003
Location: yahoo.com
Age: 38
Posts: 76
I read the answer to this somewhere but I can't find it here. What do you do when your henchmen say they serve another master now?

Also, what is "Take 20"? why does it happen almost all of the time with my theif?
Firetoad is offline   Reply With Quote
Old 07-07-2004, 09:16 PM   #2
Micah Foehammer
Ma'at - Goddess of Truth & Justice
 

Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
Try dropping any henchmen in your party and then try to rehire them. That might solve the problem. Either that or it's a glitch caused by importing a character into a single player game which has been converted into multiplayer. I've seen the phrase before - just a little vague on the details of the cause.

"Take 20" occurs when your thief performs an uncontested skill check, such as opening a lock or setting / disarming a trap outside of combat. This is equivalent to rolling a natural 20 on a skill check without actually rolling the skill check. The feat SKILL MASTERY allows a thief to "take 20" even in combat.
__________________
“Every tavern’s an opportunity, I say.”

http://www.ironworksforum.com/forum/image.php?type=sigpic&userid=3793&dateline=1187636  783
Micah Foehammer is offline   Reply With Quote
Old 07-07-2004, 11:09 PM   #3
Illumina Drathiran'ar
Apophis
 
5 Card Draw Champion
Join Date: July 10, 2002
Location: I can see the Manhattan skyline from my window.
Age: 38
Posts: 4,673
I think the henchmen not wanting to rejoin you has somthing to do with you not having the item they gave you when they initially joined you... Daelan's feather, Linu's token, and Sharwyn's contract come to mind.
__________________
http://cavestory.org
PLAY THIS GAME. Seriously.

http://xkcd.com/386/
http://www.xkcd.com/406/

My heart is like my coffee. Black, bitter, icy, and with a straw.
Illumina Drathiran'ar is offline   Reply With Quote
Old 07-08-2004, 06:55 AM   #4
Stratos
Vampire
 

Join Date: January 29, 2003
Location: Sweden
Age: 43
Posts: 3,888
You can Take 20 on other skills than thief skills, such as the Heal skill.
__________________
Nothing is impossible, it's just a matter of probability.
Stratos is offline   Reply With Quote
Old 07-09-2004, 09:49 AM   #5
Micah Foehammer
Ma'at - Goddess of Truth & Justice
 

Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
Make sure you have their contracts with you if you drop them and try to rehire them. That is one of the common causes of getting the "I'm working for someone else now" statement
__________________
“Every tavern’s an opportunity, I say.”

http://www.ironworksforum.com/forum/image.php?type=sigpic&userid=3793&dateline=1187636  783
Micah Foehammer is offline   Reply With Quote
Old 07-09-2004, 01:23 PM   #6
Illumina Drathiran'ar
Apophis
 
5 Card Draw Champion
Join Date: July 10, 2002
Location: I can see the Manhattan skyline from my window.
Age: 38
Posts: 4,673
And here's a basic way to explain taking 20... When making a skill check, a die roll is made. Taking 20 is equal to the player saying to the DM, "My character is willing to keep trying this until s/he gets the best possible result." So rather than wasting everyone's time around the circle rerolling dice, and assuming there's nothing (like a monster or pressing time needs) stopping the player from sitting for hours picking a lock, the player takes 20 and everyone's happy.
__________________
http://cavestory.org
PLAY THIS GAME. Seriously.

http://xkcd.com/386/
http://www.xkcd.com/406/

My heart is like my coffee. Black, bitter, icy, and with a straw.
Illumina Drathiran'ar is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
New Henchmen scripts give Henchmen LIFE!! (Updated) Ziroc NWN Mod: Escape from Undermountain 4 03-08-2005 06:30 PM
henchmen ZFR Neverwinter Nights 1 & 2 Also SoU & HotU Forum 8 10-17-2004 06:39 AM
more than 1 henchmen finalf Neverwinter Nights 1 & 2 Also SoU & HotU Forum 6 04-01-2004 06:33 PM
Henchmen robo donkey Neverwinter Nights 1 & 2 Also SoU & HotU Forum 3 07-22-2002 10:27 PM
Henchmen and XP Gazza Neverwinter Nights 1 & 2 Also SoU & HotU Forum 2 07-22-2002 10:18 PM


All times are GMT -4. The time now is 07:17 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved