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Old 05-04-2001, 11:50 PM   #1
tabbikaat
Dungeon Master
 

Join Date: March 14, 2001
Location: California, USA
Posts: 71
I know that the sphinx is supposed to ask you a series of questions...but he just stares at me and says nothing. I already have what I need to get into Anephas' Shrine....what if I just kill him?

Has anyone done this and what strategy did you use.....
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Old 05-05-2001, 12:24 AM   #2
Knarfling
Drow Warrior
 

Join Date: March 6, 2001
Location: Mesa, AZ, USA
Posts: 295
Absolutly nothing! It doesnt matter if you kill the Sphinx or not. In fact, I have often "missed" a question so that he would attack and I would have an excuse to "wipe up the floor with him." I have used his wings as a feather duster several times. I don't feel bad because he is such a pitiful excuse for a guardian that I think I am doing whoever chose him a favor. I hope that once they see how easy it was to kill the sphinx, that they will choose stronger guardians in the future. (and maybe ones with better riddles. The first riddle is good, but the second and third are so lame they could compete in broken wheelchair races.)

I don't normally kill the "good guys", but this was such a bad "good guy" that I can't help but answer his question wrong and then teach him not to attack me.

Knarfling
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Old 05-05-2001, 12:34 AM   #3
tabbikaat
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Join Date: March 14, 2001
Location: California, USA
Posts: 71
yes...but what strategy did you use? It's hard to do hand-to-hand when 5 out of 6 of your party is *insane* ...tried backing up but he follows me into the water......hmmm.....those sea sharks aren't any picnic either
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Old 05-05-2001, 12:39 AM   #4
Knarfling
Drow Warrior
 

Join Date: March 6, 2001
Location: Mesa, AZ, USA
Posts: 295
I don't remember what I did in my six person party. The last few times have been solo trips and I was so powerful by then that nothing the guardian did had any effect. I think I cast Merlin's sheild on a couple of my best fighters and let them whale at him. I started off with a meteor storm and then closed in for the kill. I have found that when I am close, the monsters will go for hand to hand more often and I avoid the disasterous looks and spells.

Good Luck.

Knarfling
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Old 05-05-2001, 03:32 AM   #5
Sazerac
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
Tabbikaat: use "Merlin's Shield" and "Reflect Damage" before you go after him. "Merlin's Shield" will shield much of the magical effects he casts.

Also: use the same strategy as with the Mantraps. Bomb him with firestorm and meteorstorm from afar, where he can't see you but you can see him.

If you have it, cast "Summon Fiend" or another summoning spell on him. Keep him occupied with a playmate while you whack on him.

Hope this helps!

-Sazerac
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Old 05-05-2001, 11:51 AM   #6
Wyvern
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Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
Saz -

"A playmate" LOL!!!!

Wyv
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Old 05-06-2001, 11:17 AM   #7
tabbikaat
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Join Date: March 14, 2001
Location: California, USA
Posts: 71
WooHoo!

Killed the Sphinx! What a great time. Got his hit points down to half with meteorstorm (which by far is my favorite spell now), then just closed in and let my frontline pummel him to death. And all before breakfast, too!

Merlin's Shield was a life-saver.......use it........often.

Thanks everyone for your great tips!
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