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Old 02-13-2003, 02:23 AM   #1
Coats
Elite Waterdeep Guard
 

Join Date: December 4, 2002
Location: Umar Hills
Age: 36
Posts: 44
I am wondering what all the ranger quest's are becuse it's like when ever I leave the Umar hills they call me right back [img]graemlins/grabblue.gif[/img]
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Old 02-13-2003, 02:44 AM   #2
SpongeBobTheDestoyer
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Join Date: August 2, 2002
Location: St. Louis
Age: 49
Posts: 529
I remember one of them-
S
P
O
I
L
E
R

In previous games I would always come across this first half of Tomblethen's journal and could never find the second. It turned out that it is a ranger quest that involves helping or not helping a group of adventurers looking for a stash of mithril in the temple area. It might not have been mithril, maybe it was drugs, they really wanted it badly.

After doing all the quests you get a really cool pet. I think there should be more figurines like it in the game.
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Old 02-13-2003, 09:01 AM   #3
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
It's only three quests with this stronghold. The first one is to drive out some humans who have tearing down the forest, the second is to kill some orcs, and the final one is to kill a false Umar Hills witch.
If you want a fully spoiled version, read below. [img]smile.gif[/img]
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Quote:
Event 1: After three days you can find Mairyn in your cabin.
Mairyn is a spirit of the forest and needs your help.
Humans are tearing down her forest in the Temple Ruins
area. I found the "humans" in the south center of the
area. Talk to Lord Igen Tomblethen. Then search to
the east of him (x 3875 y 2315) to find a mithril
medallion and a note from his ancestor. Give him the
medallion and don't accept a reward of gold to get
10,000 exp. Return to your cabin, talk to Mairyn
again to get another 21,500 experience.

Event 2: Three days later Delon comes up to you again and asks
you to come back to Imnesvale to deal with some Orcs.
You have three days from the time you get the message
to get back, else they strip you of your cabin. Talk
to Minister Lloid who will apprise you on the
situation. Head out to the cave (x 1600 y 1300). At
the outside of the cave you will find Orogs. Go
into the cave. Talk to Madulf inside to get 21,750
experience. Talk to Minister Lloid again to get
another 25,000 exp. (this works out a little
differently if you killed Madulf before, of course,
you only get 20,000 exp when talking to Lloid)

Event 3: About 5 days later Delon comes to you and asks you to
return. It seems that the Umar Witch has returned.
Go talk to Minister Lloid again. Now go to the Temple
Ruins again. Before you enter the ruins, Mairyn
appears and asks the same thing. Enter. There are
many undead in here, as well as a Glabrezu (demon).
You will find Umar at the Crystal (x 760 y 1250).
Talk to her, but be ready for a fight. Turns out she
is just some minor mageling. Kill her and return to
the surface. Mairyn will then reward you with a
Moon Dog figurine, Reputation +1 and 26,750 exp. If
you were a Fallen Ranger this will also restore your
Rangerhood. Minister Lloid offers no reward this
time.
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Old 02-13-2003, 09:41 AM   #4
Link
Jack Burton
 

Join Date: May 15, 2001
Location: The Netherlands
Age: 39
Posts: 5,888
A Moon Dog figurine!? Cool!! Can someone tell me what it does exactly?
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Old 02-13-2003, 09:51 AM   #5
Annatar
Mephistopheles
 

Join Date: January 7, 2003
Location: Holland
Age: 37
Posts: 1,402
Got this of a ''all item list''...

Unidentified Name: Moon Dog Figurine
Identified Name: Moon Dog Figurine
Unidentified Desc: This Figurine of Wondrous Power that calls forth from the ether the moon dog Cerebus. Cerebus will obey the owner of the figurine if he so chooses. Unlike similar figurines, Cerebus serves through his desire to combat evil and forward the cause of righteousness and is not bound by the magic of the figurine.

STATISTICS

Special Abilities:
Cerebus may be summoned once per day, for five minutes, and has the following innate powers:
Moon Dog Howl: used once per summoning, the howl damages and instills fear in enemies who are evil, while also dispelling fear and casting Protection from Evil on party members.
Healing Lick: heals 8 HP of damage and cures Disease, Deafness, Blindness and Poison.
Moon Dog Sight: the moon dog can see through (and therefore dispel) all forms of illusion and invisibility, detecting traps and evil in the vicinity.
Improved Invisibility: as per the spell
Mirror Image: three times per day, as per the spell
Identified Desc: This Figurine of Wondrous Power that calls forth from the ether the moon dog Cerebus. Cerebus will obey the owner of the figurine if he so chooses. Unlike similar figurines, Cerebus serves through his desire to combat evil and forward the cause of righteousness and is not bound by the magic of the figurine.
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