Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Miscellaneous Games (RPG or not)
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 12-14-2001, 01:09 AM   #1
Aelia Jusa
Iron Throne Cult
 
Tetris Champion
Join Date: August 23, 2001
Location: Brisbane, Australia
Age: 42
Posts: 4,867
Okay I'm a little confused. The manual says it's best to have 6 characters, but then says you can have NPCs as characters as well (but only 2). So can you have two NPCs as well as 6 characters of your own, or should you only make 4 characters because the two NPCs make up the six? Do you need to get NPCs or can you just have your own 6 the whole way through?

Also, will a bishop be enough for healing, or do you need a proper priest?
__________________
Aelia Jusa is offline   Reply With Quote
Old 12-14-2001, 02:01 AM   #2
Sharr the Bard
Elite Waterdeep Guard
 

Join Date: December 10, 2001
Location: Singapore
Posts: 5
You can have 6 characters of your own, plus 2 more RPCs (recruitable PCs) making it a grand total of ...... 8 !!! ( I can do math [img]smile.gif[/img] )

Except for a few quests, you don't really need RPCs, but some of them are fun.

Most of them will not go to certain areas though.

As to whether or not to use them, there are two schools of thought.

Having them around decreases the amt of xp your own characters recieved. Also, they then to be weaker than your characters.

However, on the flip side, since monsters are scaled to your level, less xp, more skill practise is better. Also, you get to enjoy their personality.

My take ?

Recruit RPCs to complement and beef up your party. (ie if you need someone to pick locks, recruit Myles). Also, if like the RPC then recruit him/her. Else just leave them alone.

As for Bishop healing, if you concentrate on the priest or alchemist spells, they should be sufficient. However, it does not hurt to have another backup if something nasty happens. Either that or have lots of potions available.

Good Luck !
__________________
-----------------------------<br />Help me !!!
Sharr the Bard is offline   Reply With Quote
Old 12-14-2001, 02:03 AM   #3
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
Posts: 2,296
~~aelia~~

okay. here's a few things i have come across.

* if you like hard battles, then you can make a 4 person party. you get more experience this way, so levels are faster, but you really need to make a party that can do it.

* making a 4 person party would prolly involve a lot of restarting! so you should be pretty patient, too.

* the rpc's (recruitable player chars) have their own lives and will not follow you blindly everywhere. each area, however, has a couple (usually) that will be willing to go with you, so you won't be lonely long. [img]smile.gif[/img]

* i believe there is at least one rpc per class.

* you don't have to hire them. i think there is one later on that you HAVE to take to fufill a quest. but once again, that's up to you.

and about your bishop, i have heard others say they are good replacements for the priest.
* you need to read the manual on that class and plan out exactly what spell you're gonna need at what levels and save them or spend them accordingly.
* the bishop will not start learning spells till level 5, so you will need to carry lots of pots and scrolls until that time.
* you are going to have to be very focused with how you develop him. find your main stats and abilities and only distribute the points in those areas at level up.

those are the basics. i am sure those who have 4 person parties will be able to be of more help! good luck and have fun!!
__________________
my best friend is a junkie.
what does your best friend do?
vesselle is offline   Reply With Quote
Old 12-14-2001, 02:25 AM   #4
Aelia Jusa
Iron Throne Cult
 
Tetris Champion
Join Date: August 23, 2001
Location: Brisbane, Australia
Age: 42
Posts: 4,867
Thanks heaps [img]smile.gif[/img] I'm certainly having 6 created characters, I just wasn't sure whether with the RPCs you could have 8, or whether 6 was the maximum party number.

Bishops don't learn spells until level 5? Then how could I choose two spells for her when I created her? I thought they just learnt them slower because they had more spell books to choose from [img]graemlins/confused2.gif[/img]
__________________
Aelia Jusa is offline   Reply With Quote
Old 12-14-2001, 02:34 AM   #5
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
Posts: 2,296
quote:
Originally posted by Aelia Jusa:
Bishops don't learn spells until level 5? Then how could I choose two spells for her when I created her? I thought they just learnt them slower because they had more spell books to choose from [img]graemlins/confused2.gif[/img]


[img]graemlins/homer.gif[/img]

oopsie! watch out! Blonde Brigade coming thru!!
i'm tripping over my big, fat mouth! i am 100% wrong. thanks for waking me up!
__________________
my best friend is a junkie.
what does your best friend do?
vesselle is offline   Reply With Quote
Old 12-14-2001, 03:43 AM   #6
Simkin
Elite Waterdeep Guard
 

Join Date: December 4, 2001
Location: Pittsburgh, Pennsylvania
Posts: 9
Priests stink. Go with a Bishop.
Simkin is offline   Reply With Quote
Old 12-14-2001, 04:08 AM   #7
Sleepwalker
Elite Waterdeep Guard
 

Join Date: November 23, 2001
Location: Hungary
Posts: 26
Hi!

I have a Bishop and a Priest too.
When not casting spells, the priest strikes with a Staff of Doom, or shoots with a Wist Rocket.
He is very useful.

Bye!

Sleepwalker
__________________
Sleepwalker is offline   Reply With Quote
Old 12-14-2001, 04:10 AM   #8
Merkin
Manshoon
 

Join Date: August 29, 2001
Location: Santa Rosa, CA
Posts: 186
quote:
Originally posted by Simkin:
Priests stink. Go with a Bishop.


Disagree. Priests are incredibly useful, you just have to play them right. Use them for healing, and damn near nothing else, and they'll keep the rest of your party in great shape dealing death. They are also comparitively easy to develop compared to a Bishop. For someone's first time through, especially if they're new to the Wizardry system, I'd strongly recommend a preist over a Bishop.
__________________
Proprietor of:<br />Spydah\'s Web<br />A Gaming Community
Merkin is offline   Reply With Quote
Old 12-14-2001, 06:25 AM   #9
Kinfyr
Elite Waterdeep Guard
 

Join Date: November 26, 2001
Location: Canada
Posts: 34
I have played a 4 character party and never grabbed any NPC's to go with me. Frankly, it wasn't anymore difficult than what I'm experiencing with my new 6 person party. The only reason I gave up on that party was that I would be crippled when one of the party members leaves for a while later in the game.
Kinfyr is offline   Reply With Quote
Old 12-14-2001, 08:36 AM   #10
hjx
Elite Waterdeep Guard
 

Join Date: November 29, 2001
Location: Singapore
Posts: 23
will try two in future ....
__________________
Proudly Brought to U ..... By HJX
hjx is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Character creation... shadowolf03 NWN Mod: Escape from Undermountain 7 05-11-2005 06:34 PM
character creation bug manikus Dungeon Craft - RPG Game Maker 2 08-10-2003 09:25 AM
Character Creation Zoltan Miscellaneous Games (RPG or not) 18 05-12-2003 07:56 AM
Character Creation Darkon Blackblood Neverwinter Nights 1 & 2 Also SoU & HotU Forum 3 08-20-2002 10:09 PM
Character creation mistral4543 Baldurs Gate II: Shadows of Amn & Throne of Bhaal 1 09-26-2001 06:08 AM


All times are GMT -4. The time now is 05:28 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved