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Old 08-21-2002, 04:21 PM   #1
FelixJaeger
Symbol of Cyric
 

Join Date: May 26, 2002
Location: The Cloudy Town Of Hellview
Age: 36
Posts: 1,202
I should be getting it Today Tomorrow so i just need to know a few things, can you use mods without being online?and are magic weapons/items a necessity? also are there ne magic items that increase ur attax per round etc?
cheers,
Felix

[ 08-21-2002, 04:22 PM: Message edited by: FelixJaeger ]
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Old 08-21-2002, 04:44 PM   #2
Tobbin
Red Dragon
 

Join Date: March 1, 2001
Location: Holiday, FL
Age: 56
Posts: 1,507
Quote:
Originally posted by FelixJaeger:
I should be getting it Today Tomorrow so i just need to know a few things, can you use mods without being online?and are magic weapons/items a necessity? also are there ne magic items that increase ur attax per round etc?
cheers,
Felix
If you download the module and put it on your computer, then you can play mods without being online (you won't have the same experience with the online mods though, because you will not have other people in the campaign. As for items that increase # attacks, not sure. I know you can get items that will haste the character, but I think that is movement rate (unless it casts the spell rather than having the spell like ability). There are items that will *add* to the damage though. I have a sword that adds 1d6 of poison. Also, it can *stun* a character too. Lots of different weapons in the game to cover most every character. And, you can make your own up too, with the Toolset. It's better to leave the toolset alone though, until you complete the core campaign. If you start off too Billy bad-a**, then it will be pretty boring.
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Old 08-22-2002, 08:57 AM   #3
AndyG
Elminster
 

Join Date: June 20, 2002
Location: Manchester, CT
Age: 55
Posts: 422
Haste gives one additional attack per round. I don't think any other items do that. It won't be an issue, you get plenty of attacks at higher levels.
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