Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Baldurs Gate & Tales of the Sword Coast
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 05-07-2004, 06:44 AM   #1
The Ozzman
Zhentarim Guard
 

Join Date: June 27, 2001
Location: inland empire, ca
Age: 48
Posts: 316
I was just wondering if maybe some of you old time 2nd edition guys know why this isn't a viable dual-classing combo?
__________________
I\'ll talk BG anytime, AIM is: GreaterMalison
The Ozzman is offline   Reply With Quote
Old 05-07-2004, 07:35 AM   #2
Nerull
Lord Ao
 

Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
Because it's not in the rules.

Really, that's the only reason. I guess that they thought that no self-respecting druid would learn the destructive magic of a mage. Other than that, no real reason.

That's why I like 3rd edition; no restrictions on race and/or class combinations.
__________________
[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin
Nerull is offline   Reply With Quote
Old 05-07-2004, 01:07 PM   #3
Illumina Drathiran'ar
Apophis
 
5 Card Draw Champion
Join Date: July 10, 2002
Location: I can see the Manhattan skyline from my window.
Age: 38
Posts: 4,673
From a roleplaying perspective I really see no reason except the path of the mage is far different from the path of the druid.. But, really, in Faerun, magic and the Weave are part of nature, just like dryads and druids.
__________________
http://cavestory.org
PLAY THIS GAME. Seriously.

http://xkcd.com/386/
http://www.xkcd.com/406/

My heart is like my coffee. Black, bitter, icy, and with a straw.
Illumina Drathiran'ar is offline   Reply With Quote
Old 05-07-2004, 01:25 PM   #4
RoSs_bg2_rox
Zartan
 

Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 34
Posts: 5,225
likewise, why cant you be a barbarian/thief instead of a fighter/thief, or a ranger/mage. Maybe the creators of the rules thought that they would be too powerful or something.
__________________
[img]\"http://img.ranchoweb.com/images/ladyzekke/dragonwater2.gif\" alt=\" - \" />
RoSs_bg2_rox is offline   Reply With Quote
Old 05-08-2004, 08:22 PM   #5
Hawkins
Elite Waterdeep Guard
 

Join Date: April 20, 2004
Location: Arizona
Age: 42
Posts: 36
That's the same reason they wont let you dual class a paladin as well, right?
Hawkins is offline   Reply With Quote
Old 05-08-2004, 09:18 PM   #6
Illumina Drathiran'ar
Apophis
 
5 Card Draw Champion
Join Date: July 10, 2002
Location: I can see the Manhattan skyline from my window.
Age: 38
Posts: 4,673
Actually, by 3rd edition rules, paladins, like monks, can not dual class(though there are a few exceptions). "The path of a paladin requires a constant heart. Once you undertake the path, you must pursue it to the exclusion of all other careers. Once you have turned off the path, you may never return."

Makes sense.
__________________
http://cavestory.org
PLAY THIS GAME. Seriously.

http://xkcd.com/386/
http://www.xkcd.com/406/

My heart is like my coffee. Black, bitter, icy, and with a straw.
Illumina Drathiran'ar is offline   Reply With Quote
Old 05-09-2004, 12:41 PM   #7
CerebroDragon
Red Wizard of Thay
 
3D SuperBall Champion Asteroids Champion Battle of Helms Deep Champion Moon Patrol Champion Pac Man Champion
Spy Hunter Champion Super Mario Mushroom Champion
Join Date: March 2, 2003
Location: Ballarat, Australia.
Age: 45
Posts: 878
This is a compromise which isn't quite the dual class that you're suggesting, but I've done it in my latest journey and it has been great fun...fun which hasn't finished just yet.

You could always look into starting out as a Druid from BG1 then import to BG2 and take the Avenger kit. This way, you obtain particular spells from the early level mage grimoire...I'll leave it up to you to investigate the details, but it does have its advantages. [img]smile.gif[/img] (A near fatal addiction to Chromatic orb spells for instance....)
__________________
Diddledy High, Diddledy Low,
Come Brave Blood Sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
CerebroDragon is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
spells druid vs mage imported_Illidan Icewind Dale | Heart of Winter | Icewind Dale II Forum 23 04-07-2003 10:55 AM
Druid vs. Mage TaSSaDaR Baldurs Gate II: Shadows of Amn & Throne of Bhaal 14 09-20-2002 10:28 PM
next mage/druid question :) daan Baldurs Gate II: Shadows of Amn & Throne of Bhaal 5 02-25-2002 06:40 PM
what is the difference between, a pure mage, sorcerer, dual class fighter mage? Silverblade Baldurs Gate II Archives 11 07-12-2001 10:46 PM
Why can't I DC a Druid to a Mage? Immoral Baldurs Gate II Archives 15 07-07-2001 02:47 PM


All times are GMT -4. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved