12-13-2006, 03:47 PM | #11 |
Drizzt Do'Urden
Join Date: June 25, 2004
Location: UK
Posts: 633
|
A small one I just noticed.
Directly North of Khelben's tower in Waterdeep docks there is a line of three crates. They all open but two of them are embedded in a wall. |
01-02-2007, 06:04 PM | #12 |
Drizzt Do'Urden
Join Date: June 25, 2004
Location: UK
Posts: 633
|
This may be my PC which I admit I do need to replace or upgrade.
Twice today I tried the "shipment area" in the South-East of level 14. Both times it looked as if I had crashed out of the game but after a second or two the action came back up and then the screen locked and my PC crashed. I have nothing like this problem anywhere else in Undermountain. |
01-03-2007, 03:45 AM | #13 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,724
|
That's a walkmesh issue Grey, no worries. I'll see if I can reshape it to get rid of the hiccup.
Sucks for a tileset that looks cool to have walkmesh issues. And Khelben's tower is moving-- [img]smile.gif[/img] I am sending it to "Waterdeep - Castle District" [img]smile.gif[/img] [ 01-03-2007, 02:46 AM: Message edited by: Ziroc ] |
01-05-2007, 11:00 AM | #14 |
Symbol of Cyric
Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 48
Posts: 1,214
|
To put a nail in this coffin:
--------------------------------------------------------------------------- 1. What level did this happen on? Level Thirteen - Lake Of Shadows 2. What were you doing at the exact moment this bug/error showed up? Fighting a Greater Aboleth, which for the record really and truly creeped me out. 3. Describe the error/bug/mistake: Tried to fight an Elder Eye Tyrant. Turns out it was completely invisible and untouchable until it tried to bite me. This kind of error has happened before with other creatures. Now, the Elder Eye Tyrant stayed "invisible" during the entire encounter, even though my character was eventually able to "find" it and slay it. Maybe something was wrong with the animations for the Elder Eye Tyrant. 4. Is your character good or evil? Lawful Neutral I believe. (Gaki No Dachi)
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
01-07-2007, 08:24 PM | #15 |
Mephistopheles
Join Date: August 30, 2001
Location: deep within the sylvan splendor....
Age: 61
Posts: 1,443
|
Was just in Skullport. Map seemed to load properly, same amount of lag as usual . But when I was finished with the merchant (Marta) and tried to go on to lvl 4, all exits to Skullport were gone, black corridors of nothingness. Couldn't even get to the hall that leads to Ben; it wasn't there. I also noticed the Hammerfell merchant disappeared.
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"Nature tells every secret once." Ralph Waldo Emerson |
01-07-2007, 08:32 PM | #16 | |
Symbol of Cyric
Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 48
Posts: 1,214
|
Quote:
__________________
There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
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01-07-2007, 09:10 PM | #17 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 61
Posts: 4,537
|
You have experienced a lag out crash. The server was severely lagged out, and then crashed.
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
01-12-2007, 01:10 AM | #18 |
Mephistopheles
Join Date: August 30, 2001
Location: deep within the sylvan splendor....
Age: 61
Posts: 1,443
|
The secret stone door by the sleepy lizard's quarters in Skullport - I've tried with multiple characters to use it to no avail. Does it no longer work?
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"Nature tells every secret once." Ralph Waldo Emerson |
01-12-2007, 01:26 AM | #19 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,724
|
That secret door is gone now. All it did was link to the waterdeep sewers. I have other plans for the sewers [img]smile.gif[/img]
Remember? It was the short cut to skullport? Now you use the teleporter on level 1. |
01-12-2007, 10:44 AM | #20 | |
Mephistopheles
Join Date: August 30, 2001
Location: deep within the sylvan splendor....
Age: 61
Posts: 1,443
|
Quote:
__________________
"Nature tells every secret once." Ralph Waldo Emerson |
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