Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Wizards & Warriors Forum > Wizards & Warriors Archives

 
 
Thread Tools Search this Thread
Old 11-27-2000, 04:39 PM   #1
Baker
Guest
 

Posts: n/a
Default

What am I supposed to do with the damn werewolf? I have killed Freyedies (I didn't want to explore) and while leaving this werewolf shows up. What do I do?
 
Old 11-27-2000, 05:56 PM   #2
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
Default

Kill him! Can't be good for nice, honest folk to be running into a werewolf! The werewolf is a quest you get from the mayor in Ishad N'hahahaha

Wyv
Wyvern is offline  
Old 11-27-2000, 09:54 PM   #3
xenotoca
Guest
 

Posts: n/a
Default

another endagered species down the pan. And what more all those fire spells you lot are casting is causing an excess of Co2 and forcing a climate change on the Gael Serran. I sail the seas around Port Brimloch in fear that at any minute I shall be surrounded by wubber dingys full of deadly eco warriors from the Rainbow Warrior
 
Old 11-28-2000, 01:55 AM   #4
Arno
Welcomed New User
 

Join Date: April 15, 2002
Location: Australia
Posts: 0
Default

I believe the correct answer to this query is: "Where wolf? There wolf!"

Arno
Arno is offline  
Old 11-28-2000, 09:23 AM   #5
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
Default

LOL!!!!

Yes, what are the ecological ramifications of spell casting??

Wyv
Wyvern is offline  
Old 11-28-2000, 09:32 AM   #6
Drukus
Guest
 

Posts: n/a
Default

I think it is foolish for us to be useing such spells as Create portal, and Call of Home, in these fragile environments. These spells could possibly cause i rip in the space time continueom, createing black holes that could suck poor Scanthrill or any innocent Toad Warrior out into deep space... people should be more carefull about useing the physics engine in the game and i..... oh look, ive gone cross eyed!
 
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
2nd Werewolf game - The spanish werewolf dplax Ironworks Online Roleplaying 25 07-24-2005 03:41 AM
werewolf badet Baldurs Gate II: Shadows of Amn & Throne of Bhaal 12 10-14-2002 06:29 PM
Werewolf help. Jamie Neverwinter Nights 1 & 2 Also SoU & HotU Forum 2 07-31-2002 05:26 PM
help the werewolf guy AuraMancer Icewind Dale | Heart of Winter | Icewind Dale II Forum 4 04-14-2002 01:30 PM
Anyone know where the werewolf is? Monger Wizards & Warriors Forum 2 09-03-2001 05:09 PM


All times are GMT -4. The time now is 03:52 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved