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Old 05-17-2005, 11:10 AM   #1
Wyvern
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Join Date: January 7, 2001
Location: Rural Paradise, MI
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Had to have a Best Tips thread!

Guidelines:

ONE TIP per POST

That should help when the time comes to try to organize the tips for easier reading.

KEEP IT SIMPLE

Some tips are involved, I know, but if possible try to keep the tip description brief but clear.

Thanks! Wyv
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Old 05-18-2005, 11:05 AM   #2
Wyvern
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Quote:
Originally posted by the mighty stamar:
www.dungeonlords.com
official site

http://dreamcatcherinteractive.com/f...splay.php?f=39

dreamcatcher us publishers boards


http://support.typhoongames.com/board/default.asp?C=7
typhoon games asian publishers boards


http://www.dungeonlordsgame.com/

typhoon games site for dungeon lords. Has neater stuff than the official one

somewhere there is a map of fargrove someone made. If people made maps, those are going to be gold if they never implement the automap because its way easy to wander around lost in this game.
http://db.gamefaqs.com/computer/dosw...s_fargrove.jpg
http://www.dillogdall.com/bilder/DL/DL-Map00.jpg
http://www.dillogdall.com/bilder/DL/NagaDung.jpg
http://www.gamefaqs.com/computer/dos...ta/915110.html

[ 05-18-2005, 11:21 AM: Message edited by: Wyvern ]
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Old 05-18-2005, 05:53 PM   #3
Bungleau
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Combat tip: Jump onto chests, ledges, and similar items if you're being swarmed by rats, slimes, goblins, and whatnot. They don't seem to attack you as often, and you can pick them off one by one.
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Old 05-18-2005, 08:39 PM   #4
Lord
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If you are gagging, you can still jump backwards, which can help you avoid being attacked while you're gagging.
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Old 05-19-2005, 03:02 AM   #5
the mighty stamar
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If you just died and youre going to hit r Spend all your unspent character points before you do while youre still a corpse on the ground hit c because theyll go to 0
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Old 05-19-2005, 05:58 AM   #6
the mighty stamar
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this is from typhoon boards someone posted


Im making this thread to discuss Combat Strategies and tips, so the people who cant can get an idea of how the people who can do it.

First of all, setup:

Make sure you go into the options and set:

Mouse Y-Axis Lock: ON
Mouse Y Inverse: ON
Mouse X/Y Sensitivity: 100/100
With those settings the game should generally feel a little more like an FPS..

Basics:

Never rush in head first! - Forget circle strafing or strafing in aggressively, the slow speed of strafing will not allow you to dominate your opponent(s) in a L337 manner, instead concentrate on defending and countering, *think your opponent to death*.

Block like you saw your grandma naked! - Even upon first encounter of an enemy get your gaurd up and analyse the enemies moves before attacking. Get used to quick blocking to become better at it, once you master it you can hack/hack/block-an-attack/hack/block-an-arrow.. etc.

Standard attacks - Take a moment to get comfortable with all of your standard attacks and combo's. Get used to switching from a thrust to a left slash, to a back slash. Also try to get used to thinking your combo through before executing it, most of the time the best thing to do is to attack once or twice let your opponent return then continue. *Beware the spin attack* If you dont know how to use it, it'l leave you as flat as a pancake after the enemy walks all over you.

Defensive Maneuvers:

Aggresive Blocking - Hold Block + Forward - The best way to initiate your combat, especially if theyre backed up by ranged attackers. Once you get in close enough you can then assume your attack pattern and execute.

Twist Blocking - Hold Block and Turn Left/Right - When fighting multiple opponents get used to blocking and twisting your character to block multiple attacks from different angles, this is crucial to fighting multiple enemies.

Dodge Rolling - Double Tap Left/Right - Not very useful vs melee enemies but extremely useuful to get out of the way of any incoming arrows, fireballs or ballista's.

Side Jump - Left/Right + Jump - Very useful for escaping and dodging attacks from single opponents, not to be abused against a mob though, dodging 1 foes attack can lead you into another foes attack.


Single Weapon Attacks:


High or Low attacks - Forward(Low-Thrust)/Back(High Chop) + Attack as the 2nd or 3rd attack in any chain of combo's - Either of these can be used intelligently to attack foes on a landscape, or tackle the smaller size enemy or even take a shot at a humanoid opponents legs when theyre blocking.

The Spin Attack - The 4th attack in any chain of combo's - *Not to be abused like a normal attack*, the spin attack is the 5th attack in any chain of combo's and is very hard to pull off correctly, but it can be done. When facing multiple enemies make sure you're keeping about 2 feet distance between all of them by the time you reach the 5th attack. When done correctly, this can really even the odds in a mob fight.

The Spin and Thrust Attack - The 4th attack in any chain of combo's in which you open with a Forward + Attack - Similar to the spin attack, this is what happens to the 4th attack in any chain of combo's when you open with a forward attack. It is relatively more useful than the Spin Attack for even if you hit nothing with the spin, the thrust does huge damage and can render some opponents dead in 1 hit depending on your character stats.

The Side-Jump Attack - Left/Right + Jump + Attack - A very nifty little attack that can get you out of a jam or allow you to counter-attack an opponent, its not easy to use but when timed correctly you jump in and out of the opponents view attacking them from the sides.

The Lunge Attack - Forward + Jump + Attack - A good opening attack to use if you want to do a lot of extra damage, dont rush in though, look for an opening to use it first.

Dual Weapon Attacks:

Still need to investigate this more, anyone wanna help out with this section?
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Old 05-20-2005, 02:38 PM   #7
Too Darkpark
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If you're facing off with an opponent that has a shield use a left or right slash (left or right strafe + attack) to hit him. A regular attack or forward thrust will hit his shield harmlessly.

[ 05-20-2005, 02:54 PM: Message edited by: Too Darkpark ]
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Old 05-20-2005, 02:40 PM   #8
Too Darkpark
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Keep every shield that you find. As you fight monsters, your shield will get damaged from taking hits and will eventually crumble away so it's imperative to always have an extra shield or two as replacement.
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Old 05-20-2005, 02:45 PM   #9
Too Darkpark
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Treasure chests:

Don't forget to use lockpicks when disarming traps especially when your trap disarming skill isn't that high.

Also, look at the devices that you'll have to click on in order to disarm the trap and see what order they are in and how far apart. If your percentage to disarm a chest isn't too high and the devices are close together than you might not be able to click on them fast enough. If that is the case than "leave" the trap and immediately come back which will change the order of the devices. Do this until you think you can manage to click on the devices in time.

[ 05-20-2005, 02:46 PM: Message edited by: Too Darkpark ]
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Old 05-20-2005, 02:48 PM   #10
Too Darkpark
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Invest 4 points in the athletics skill as soon as possible. The additional maneuvers that it will allow you to perform are almost critical in combat such as the backflip which will allow you to get out of the range of a opponent's attack quickly (walking backwards is slow).

Doing backflips and side rolls will also help save you from being hit by an area spell such as a fireball.

[ 05-20-2005, 02:52 PM: Message edited by: Too Darkpark ]
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