12-23-2002, 06:17 PM | #11 |
Symbol of Bane
Join Date: November 26, 2001
Location: Texas
Age: 75
Posts: 8,167
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Did it remind anyone else of Level 3 of Watcher's Keep?
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Even Heroes sometimes fail... |
12-24-2002, 08:56 AM | #12 | |
Ra
Join Date: March 26, 2002
Location: Finland
Age: 36
Posts: 2,323
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Quote:
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If the radiance of a thousand suns were to burst forth at once in the sky, that would be like the splendor of the Mighty One. "I am become death, the destroyer of worlds." |
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12-24-2002, 11:44 AM | #13 |
Dungeon Master
Join Date: December 5, 2002
Location: Deep within the Spikey Forest.
Age: 50
Posts: 99
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When I discovered how the Fell Wood was going to be the first thing I did was come here and find the solution to it. Waste of time to me to find the correct sequence of paths, even with wilderness lore...but then again I don't go in for that sort of thing. I don't mind soving an intellectual puzzle, riddles, etc. but random path selection: hate it!
As for the "wimp-o-wisps", I killed them with extreme predjudice!!! Slater.....
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Going out your front door is dangerous buisiness...you never know where you might be swept off to. --Bilbo Baggins |
12-25-2002, 07:25 AM | #14 |
Thoth - Egyptian God of Wisdom
Join Date: May 10, 2002
Location: Dunedin, New Zealand.
Age: 42
Posts: 2,860
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And to think, somewhere along the line the game designers must've thought 'you know what would make this game a whole lot better? A great big MAZE MAN!!! Seriously, the punters are gonna love this!'.
Sheesh.
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[img]\"hosted/Hierophant.jpg\" alt=\" - \" /><br />Strewth! |
12-27-2002, 01:08 PM | #15 |
Zhentarim Guard
Join Date: February 25, 2002
Location: Waxahachie TX
Age: 37
Posts: 389
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THAT'S WHAT WILDERNESS LORE IS FOR?!
Wish that i would have known that at the time. Somehow I made it through, however i didn't have too much trouble with the willow wisps. After the big hype about it I was expecting a demigorgon type battle. Earth Elementals helped.
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yes |
12-27-2002, 11:26 PM | #16 |
Elminster
Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
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I'm one of those people who tends to buy the Guide Book when I purchase the game, but, during my first time through, never consult it (I admit I must "hide" it from myself by putting it in an inconvenient location until I have been through once... but, after that first time, though, I tend to take full advantage of it [img]smile.gif[/img] ). Fell Wood frustrated me to the point that I retrieved the book & had to use it (which, incidently, sucks compared to the BGII/IIToB books, but is on par with IWDI, & is much more useful than the BGI book) during my first time through, & that's saying something for me! I haven't done that since Durlag's Tower! [img]smile.gif[/img]
I read the 'TIP's in that Chapter & discovered that "A character with a high enough wilderness lore will be able to navigate the Fell Wood quite easily", & proceeded to have a much easier time with it, given that I had a character with WL (maybe I wouldn't hate Fell Wood so much if I'd thought of that on my own [img]smile.gif[/img] but then I think "what if I didn't have that character?"... I'd hate it more...). But still, I experienced TONS of frustration with this area & even broke my unwritten rule of not picking up the Guide during my first time through!! So, needless to say, I absolutely *despise* Fell Wood as one of my all-time hated areas! - Imrahil |
12-28-2002, 03:43 AM | #17 |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
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The first game I did it without trouble. I simply quicksaved every time before leaving an area, and put something on the ground, if I was taken to the area with the item on the ground, I reloaded, and tried again with another way.
The second game I used wilderness lore.
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Once upon a time in Canada... |
12-28-2002, 11:11 AM | #18 |
Drizzt Do'Urden
Join Date: October 11, 2002
Location: Malaysia
Age: 35
Posts: 638
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But wilderness lore doesn't work in one of the areas... it just says that logs have been dragged around... worked in all the rest though...
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12-28-2002, 08:47 PM | #19 | |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
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Quote:
[ 12-28-2002, 08:47 PM: Message edited by: Luvian ]
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Once upon a time in Canada... |
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12-29-2002, 01:09 AM | #20 |
Red Wizard of Thay
Join Date: May 26, 2001
Location: Vancouver,Wa.
Age: 55
Posts: 800
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i thought fell wood was kinda wierd and fun at the same time
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\"if it aint broke dont fix it\" <img border=\"0\" alt=\"[dogrun]\" title=\"\" src=\"graemlins/dogrun.gif\" /> <br /><b>proud member of the penguin army</b> <img border=\"0\" title=\"\" alt=\"[Smile]\" src=\"smile.gif\" /> |
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