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Old 12-19-2003, 04:49 AM   #1
Remata Klan
Elite Waterdeep Guard
 

Join Date: December 17, 2003
Location: Berlin, Germany
Age: 47
Posts: 9
Hello Everybody
First of all I'd like to say this is a wonderful forum !
I got lots of help already by reading old posts and using the search function.
Now I got some questions:

- How do you handle the quests, do you send every member solo to the Questasker and leave the others in the Town Inn, so everyone gets a reward and advances in guild-levels ?

- One of my sorcerers didn't get rewarded for talking to Scabber, now he's kind of stuck on this task and won't get a new one. Should I return to Scabber now and talk to him again ?

- What if you have to find a special item for a task, do they take it from you after you returned? If so, isn't it impossible to get every memeber rewarded if the item vanishes ?

- Is there any advantage for my heroes if they advance in guild-levels except that they get a reward for solving a quest?

I think that's it for now, hope you understood everything *g*
Thanks in advance for any help

btw, i didn't kill Scabban, should I make it up ?
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Old 12-19-2003, 06:51 AM   #2
Radek
Red Dragon
 

Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
1. It's a problem and a matter of knowledge. As you know, every of your guys is playing his own game. For example, if you want three of your guys to do a certain quest then each of these guys must get the quest and complete it somehow.
Some quests can be "serialized", that means, that you can use the method "get the quest - finish the quest" repeatedly and let any number of your guys to finish the quest this way. Some quests - most often those quests that involve killing a "criminal" somewhere - cannot be serialized. Once the "criminal" is dead, you cannot get the quest again. These quests must be done "at once", that means, all adepts of the quest must take the quest at once, then the "criminal" needs to be killed, and then all the quest owners will be rewarded (again at once). There are also a few quests in the game that can be done only once and by only one character - providing you are not about to play tricks on the game - the assassin quest is an example of these quests.
The only thing that matters for the quests of the type "bring something from somewhere" is the quest item in the right inventory. It does not matter how and when you have got the quest item. But the quest item usually appears only if the quest owner is present in the adventuring party.
Here are the quest conditions for the Valeia and Ishad N'ha quests.

Valeia:

Temple:
- Medakwa: The quest owner must give the potion to Medakwa.
- Donation: Can be serialized.
- Ring of Saints: IIRC, it can be serialized. The ring reappears whenewer you get the quest. At any rate, the quest owner must be present in the Crypt when you go for the ring.
- Paladin promotion: The quest owner must pray at the statue.
- Warlock promotion: The ownership of the egg and the skull is the only thing that matters. Where the quest owner has got them isn't essential. Can be serialized. Every egg and skull will do, the quest owner can even sit in the inn and send others to kill some spiders and skeletons.

Mages Guild:
- Scabban: Should be done "at once" because it often involves killing Scabban. Even if you let him live, the bugs in the game can cause that you'll be unable to get your reward.
- Talrik Teporn: Must be done "at once".
- Orb of Clarity: Must be done "at once" - even if the only thing that matters is the Orb in your inventory. The problem consists in the fact that there is only one Orb of Clarity in the game during each game run. On the other hand, it does not matter how and when you have got the orb.
- Warlock promotion: see the Temple.

Warrior Guild:
- Mon the Sculz: Must be done "at once".
- Toad willage: Can be serialized.
- Sword of Mastus: Can be serialized but the owner of the quest must be present in the Crypt when you go for the sword.
- Barbarian promotion: Can be serialized.
- Ranger promotion: Can be serialized. Every time you get the quest, a new raptor is spawned and new two eggs appear in the game. You will find the raptor only if the quest owner is present. On the other hand, the egg in your inventory is the only thing that matters. It isn't essential how you have got the egg.

Ishad N'Ha

Temple:
- Xydusa: Must be done "at once".
- Scroll of Galian: I am not sure whether this quest can be serialized. The scoll is in a chest and I am not sure whether it will reappear in an open chest. You'd better do it "at once".
- Jathil: Can be serialized.
- Monk Promotion: Can be serialized.

Mages Guild:
- Ardibren's Keepsake: The same problem as with the Scroll of Galian. You'd better do it "at once".
- Idol of Aku: Can be serialized.
- Collanth: Must be done "at once".

The Pawnshop:
- 10 serpins: Can be serialized.
- Ardibren's Journal and the Band of Boars: The same problem as with the scroll of Galian. You'd better do it "at once".
- Bard promotion: Can be serialized. The scroll reappears every time you get the quest but the quest owner must be present when you go for the scroll.

Bushi Dojo:
- Dragon Arrow: Can be serialized.
- Thorin: Can be serialized.
- Shrew Chishi: Must be done "at once".
- Ninja promotion: Can be serialized.
- Samurai promotion: Can be serialized. Every time you get the quest, a new samurai ghost is spawned and a new batton appears in the game.

2. Yes, the quest items will be often taken by the questgiver. In most cases, it's no loss. Most quest items in W&W are plain quest items - useless or low value items, only intended to be given to the questgiver. But there are exceptions Also, losing the quest item can prevent other characters from completing the quest because the quest item was unique. The tricks with quest items you have read about in other threads are attempts to "fix" it

3. The main reward for qests is the advancement in the corresponding guild. The higher is you guild level, the more skills you can learn and train in the guild and the more traits you can get there. The few XP (and, sometimes, money), which you get for the quest are rather unessential.
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Old 12-19-2003, 07:51 AM   #3
Remata Klan
Elite Waterdeep Guard
 

Join Date: December 17, 2003
Location: Berlin, Germany
Age: 47
Posts: 9
wow, thanks a lot, that really helped ! It's already printed
Hm, I think I just failed the toad quest.
The toads got already hostile due to this bug when I came near them some days ago. I have no former save file left and the charm spell doesn't help, either.
So is the warrior quest forever lost now or can I still get promoted if I kill all the toads around and complete the toad village as far as possible ?
Won't I get the quest for the Mastus Sword now ? What kind of sword is the Mastus sword anyway ?
Is it a big loss now for me after all ?

[ 12-19-2003, 08:06 AM: Message edited by: Remata Klan ]
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Old 12-19-2003, 08:38 AM   #4
Radek
Red Dragon
 

Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
1. What happened in the Toad Village? Were you already Ukabu when you spoke with Ekbu? You must be Ukabu if you want to enter the village peacefully. Replying "Ukabu" does not suffice: Ekbu will know that you aren't Ukabu and will object to your entering the village.
Become Ukabu first by speaking with Medakwa. Talk with Ekbu and tell him "Ukabu". Jump down to the village and the quest will be done. You can climb out and report in the Warrior Guild. You can return later and see what is Shinwiki wanting. You'd better not to be too interested in Shinwiki's quest right now... [img]graemlins/hehe.gif[/img]
If you have entered the village by force then Shinwiki's quest is lost but the Toad Village quest perhaps isn't. It should suffice that you have jumped down into the village. I don't know. If the quest is lost then the following quest (Sword of Mastus) is lost as well. The unfinished Toad Village quest will block it. Well, the new questgiver (Ishad N'Ha) will give you quests no matter what happened in Valeia and no matter which quests you have completed.

2. Sword of Mastus. No loss, it's considerably worse than the Long Sword +1. Give it to the questgiver.
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Old 12-19-2003, 09:05 AM   #5
Remata Klan
Elite Waterdeep Guard
 

Join Date: December 17, 2003
Location: Berlin, Germany
Age: 47
Posts: 9
Thanks for your help again!
I already talked to Mekdawa when I delivered the potions and he told me about "Ukabu".
I couldn't even talk to Ekbu, he ignores me and when I move on to Shinwiki I get attacked. Probably they are already hostile. I read about a bug in this forum, originally reported by carg. I guess that's what happened to me:

Quote:
Originally posted by carg:
It's a bug in the game that when you get too close to the cabins, the toads inside already start talking to you. When that happens before you told 'Ukabu' to Ekbu, they start crying murder. Then they all turn hostile.
Best thing to do when that happens is restore to before you entered the toad lake. If you can't do that anymore, the only chance you have is kill all toads apart from the shaman, and cast charm (spirit 2) at him.
That's exactly what happened to me. I have tried the charm spell on the shaman which wouldn't work even though I'm quite sure I killed every single toad.
I will try to talk to Mekdawa again anyway, if it won't help I probably have to start a toad village massacre. Maybe I can't finish the warriors quest now, but since you told me that I'll get other opportunities to advance and that the sword is nearly worthless, I guess I can live with it

[ 12-19-2003, 09:40 AM: Message edited by: Remata Klan ]
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Old 12-19-2003, 09:48 AM   #6
So So
Zhentarim Guard
 

Join Date: June 3, 2002
Location: 9th level of Hell...
Age: 36
Posts: 348
Welcome to the board, Remata Klan!

Spoiler...
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*
*
*
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Uh...just a minor correction I think you get a sack of gold and a spear when you complete the quest not a sword...But others will correct me if I'm wrong but I remember that the totem on the secret passage the shaman reveals at the place where you find four globs of mud will give a pretty nice bonus early on in the game...

[ 12-19-2003, 09:49 AM: Message edited by: So So ]
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Old 12-19-2003, 09:57 AM   #7
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
Welcome to the boards, Remata Klan! May life in the Gael Serran prove fruitful and rewarding.

You've got most of your answers from Radek, the good math magician who knows more of the intricate details of the game than anyone outside the developers. Leastways, I think so...

In general, you lose quest items when you complete the quest unless you're playing the unpatched game and use the "pass the dagger" cheat while the questgiver is talking. I can't think of a quest item that I'd want to keep, however, so it's not really a big deal. And yes, that includes the assassin's dagger.

Advancing in guild levels lets you learn more special skills. For example, a warriors guild level 5 ranger can learn fletchery (aka the end of money problems). No one else can, and your ranger can't learn that any earlier. Guild level five seems to be a common level for special skills... you'll see as you go through.
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Old 12-19-2003, 10:15 AM   #8
Radek
Red Dragon
 

Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
I see.

You'd better leave the village and go to the questgiver. You need not go through the village - jump into the water at the first oportunity. The quest has been already completed when you jumped down into the village. You need not speak to Shinwiki.
You will see whether the questgiver will acknowledge your effort. If he will do then all will be okay. If he won't do then, I am afraid, you should think about the Reset Adventures button because your losses will not consist only in the Sword of Mastus (which is no loss) but in the loss of two guild promotions: the Toad Village quest gives you one and the Sword of Mastus quest gives you next one. Note that reseting adventures is no loss for you: you will keep all your current abilities, equipment, spells, skill levels, and so on and, of course, all your guys will be sitting in the Valeia Inn. The only thing that will happen is that the game events will restart from scratch.
Next time, do not go close to the Ekbu's station. Swim around and seek the ladder. Stop when he says "halt" and speak with him. Select "Ukabu" from your answer list. Save often, at least:
a) At the beginning of a quest.
b) After getting reward for a quest.
c) After reaching a considerable achievment: finding or getting an important item, killing a tough opponent, and so on.
d) Save in between.
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Old 12-19-2003, 10:19 AM   #9
Radek
Red Dragon
 

Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
1. The Shinwiki Spear is the reward for the Shinwiki quest, not for the Toad Village quest.
2. The Sword of Mastus is the reward for the Soword of Mastus quest, which follows the Toad Village quest.
3. The reward for the Toad Village quest is the promotion and a few XP, nothing more.
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Old 12-19-2003, 12:57 PM   #10
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
Wlecome to the board, Remata Klan!!!

Not surprising - you've already had a lot of help before I could even get on the board! [img]smile.gif[/img]

If you quest to the toad village is "messed up" resetting the adventures this early in the game does have several advantages. Replaying this early section of the game is much easier and will help your characters increase in skills and levels which can be helpful in the next section of the game. Resetting doesn't put you back as "square one" - your characters will have their levelsm skills and most of their goodies (minus some quest items).

Do keep us posted on how your game is going!!!

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