04-23-2003, 02:01 PM | #1 |
Red Wizard of Thay
Join Date: August 23, 2002
Location: come play with my wings
Age: 40
Posts: 821
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ok so noticing the item making craze I was wondering if there's any chance for an ironworks item mod. I know we have some modders and it sounds like we have some people who would like to start modding. I've tried to start and failed miserably. if not we could always start one thread for item suggestions instead of a new thread for every one. and just to jump on the boat, Here's an item i'd love to see.
katana +4 Blade of Kilantron -1 to ac +5 magic resistance +1 to dex can cast cure serious wounds 2x a day heal once per day stoneskin once per day While records are incomplete rumors of the blade suggest this When Kilantron began wielding this blade(and a twin blade which has been lost to history) it was a simple katana forged in by the village smithy. He trained with the blade at least twelve hours everyday in his monestaries' courtyard. As his skill increased so did the power of the blades. When he was an elder monk his monestary came under attack from a local warlord. For the fist time in thier existence the blades were used on others. He bravely fought forced a stalemate, eventually the warlord gave up choosing his men over possible riches from the monestary. Kilantron was found being supported by one of the blades, dead. Forever in defense of his beloved monestary. Noone was sure if he had seen the retreat of the attacking forces or not but the monks believe he did and knew he could rest.
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04-23-2003, 02:14 PM | #2 |
Drow Warrior
Join Date: October 29, 2002
Location: England
Age: 35
Posts: 283
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While that items is very good (i'd certainly use it!!) you would need to balance it just a tad. u cant have a super item worth loads with no drawbacks. I would say this:
katana +4 Blade of Kilantron -1 to ac +5 magic resistance +1 to dex can cast cure serious wounds 2x a day heal once per day stoneskin once per day every hit 1 in 10 chance weilder beserks, attacking the nearest thing, friend or foe (so could be useful) beserk ends in 3 rounds turns whatever OR something very similar. the blade is good but not amazing so it should have at least one drawback.
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04-23-2003, 02:26 PM | #3 |
Zhentarim Guard
Join Date: February 24, 2003
Location: Indiana
Age: 61
Posts: 358
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I don't know. It is pretty much in line for a SoA Ritual-level treasure, with the possible exception of the Stoneskin. That probably pushes it over. It is probably fine for early ToB, when one of the first things mages do is remove protective magics...
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04-23-2003, 02:30 PM | #4 |
Mephistopheles
Join Date: January 7, 2003
Location: Holland
Age: 37
Posts: 1,402
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Good idea, I have seen like euhm... 5 a 6 threads about item creating/forging ect... we need one thread for troubleshout and ideas about items.
I'll create one right now... nice sword by the way
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04-23-2003, 05:43 PM | #5 |
John Locke
Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 35
Posts: 8,985
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Its kinda stupid, I know, but what they hey? [img]tongue.gif[/img]
The Purifier This powerful sword is the less known sister sword to the long lost enchanted blade 'The Equalizer'. Unlike the Equalizer, which strives for neutrality, the Purifier is made to eliminate evil, doing extra damage to such beings, as well as other abilites to seek out and destroy them. It does double damage to dragons as well. Statistics: While Equipped: Regeneration (1 HP every second) Protection from Evil Immunity to Fear Special Abilities: Detect Evil THACO: +4 Damage: 2DNormally considered +4); +6 vs. Evil; +5 vs. Draconic species Speed Factor: 3 Weight: 15 Strength Required: 13 Proficiency Type: Long Sword Type: 1-Handed Not Usable By: Mage Cleric Evil Characters [ 04-23-2003, 05:45 PM: Message edited by: Sir Goulum ] |
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