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Old 10-05-2006, 03:21 PM   #1
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
http://www.worldofraids.com/v2/


Talents
Beast Mastery

Tier 6 - Animal Handler - Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects. (8/4%)
Tier 7 - Ferocious Inspiration - When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec. (2/3%)
Tier 7 - Catlike Reflexes - Increases your chance to dodge and your pet's chance to dodge by an additional 2%. (4/6%)
Tier 8 - Serpent's Swiftness - Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%. (8+8/12+12/16+16/20+20%)
Tier 9 - The Beast Within - When your pet is under the effects of Bestial Wrath, you also go into a rage causing 30% additional damage for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.

Survival

Tier 4 - Resourcefulness - Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec. ( 40%+4sec/60%+6sec)
Tier 6 - Survival Instincts - Reduces all damage taken by 2%. (4%)
Tier 7 - Thrill of the Hunt - Gives you a 33% chance to regain 50% of the mana cost of any shot when it critically hits. (66/100%)
Tier 7 - Expose Weakness - Your ranged criticals have a 10% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec. (20/30%)
Tier 8 - Master Tactician - Your successful ranged attacks have a 25% chance to increase your critical strike chance with all attacks by 1% for 8 sec. (2/3/4/5%)
Tier 9 - Readiness - When activated, this ability immediately finishes the cooldown on your other Hunter abilities.

Marksmanship

Tier 5 - Silent Hunter - Reduces threat from all attacks by 7%. (12/17%)
Tier 6 - Combat Experience - Increases your total Agility, Stamina and Intellect by 3%. (6%)
Tier 7 - Displacement - Reduces your chance to be hit by all attacks by 1%. (2/3%)
Tier 7 - Zen Marksmanship - Increases your ranged attack power by an amount equal to 8% of your total Intellect. (16/25%)
Tier 8 - Master Marksman - Increases your ranged attack power by 2%. (4/6/8/10%)
Tier 9 - Silencing Shot - A shot that deals 50% weapon damage and Silences the target for 3 sec.


Spells

Level
Kill Command
Give the command to kill, causing your pet to instantly attack for an additional 127 damage. Can only be used after the Hunter lands a critical strike on the target.

Level 62
Aspect of the Viper
The hunter takes on the aspects of a viper, regenerating mana equal to 25% of his Intellect every 5 sec. Only one Aspect can be active at a time.

Level 64
Steady Shot
A steady shot that causes RAP*0.3+100 damage. Causes an additional 175 against Dazed targets.

Level 68
Snake Trap
Place a trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 60 sec. Only one trap can be active at a time.


All Talents seems up to speed now, just a couple of Base Skills

Pets

New Pet Types
Dragonhawk
Dragonhawk Fire - Targets in a cone in front of the caster take $m1*3 Fire damage over 2 sec.

More on Pets: http://www.worldofraids.com/forum/viewtopic.php?t=367
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Old 10-05-2006, 05:13 PM   #2
Hivetyrant
Jack Burton
 

Join Date: August 24, 2002
Location: Aussie now in the US of A!
Age: 37
Posts: 5,403
Cool, they have some nice talents there, and some useful party buffs [img]smile.gif[/img]

NERF em!
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Old 10-05-2006, 05:28 PM   #3
Neo the Warrior Cat
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Join Date: July 6, 2004
Location: Wilmington, North Carolina
Age: 36
Posts: 528
Looks like they got some nice stuff.

May end up making a hunter later, Marksman/Survival toon.
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Old 10-05-2006, 10:34 PM   #4
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
What ever happend to the hero classes I wonder. I remember them saying they were pushed to the Xpac, Demonhunter etc. Anyone hear any word on this?
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Old 10-05-2006, 10:42 PM   #5
Amphetamine Machine
Elite Waterdeep Guard
 

Join Date: June 12, 2006
Location: District of Columbia
Age: 33
Posts: 47
Blizz really needs to buff pets for endgame, its not even worth bringing them into raids, and barely useful in PvP.
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Old 10-06-2006, 11:41 AM   #6
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
Quote:
Originally posted by Amphetamine Machine:
Blizz really needs to buff pets for endgame, its not even worth bringing them into raids, and barely useful in PvP.
Tell you what. You don't bring your kitty to pvp and I'll leave my Deathcoil sitting at home. [img]smile.gif[/img]
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Old 10-06-2006, 07:17 PM   #7
Amphetamine Machine
Elite Waterdeep Guard
 

Join Date: June 12, 2006
Location: District of Columbia
Age: 33
Posts: 47
Quote:
Originally posted by Timber Loftis:
quote:
Originally posted by Amphetamine Machine:
Blizz really needs to buff pets for endgame, its not even worth bringing them into raids, and barely useful in PvP.
Tell you what. You don't bring your kitty to pvp and I'll leave my Deathcoil sitting at home. [img]smile.gif[/img] [/QUOTE]IIRC, your demons can have more than 4 spells.

Hunter pets only get 4.
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Old 10-09-2006, 10:46 AM   #8
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
You do not recall correctly. And I have no pets with very good physical attacks except the imp who has 900 hp's. Your kitty has 4000 hp and a 1.2 sec. swipe speed, making casting impossible. I said I wouldn't bring deathcoil, because it's the thing everyone cries about. But if you'll leave the kitty home, I'll leave deathcoil AND my pet.

Back to the question at hand, in the xPac you needn't fear because pets will scale with level. Blizz has said so.

[Edit]
This owns.
Misdirection
Requires Level 70
326 Mana100 yd range
Instant cast 2 min cooldown
Threat caused by your next 3 attacks is redirected to the target raid member. Caster and target can only be affected by one Misdirection spell at a time. Effect lasts 30 sec.

Official talents are up btw.
http://worldofwarcraft.com/info/clas...r/talents.html
http://worldofwarcraft.com/info/clas...er/spells.html

[ 10-09-2006, 03:27 PM: Message edited by: Timber Loftis ]
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