|
|
Thread Tools | Search this Thread |
11-19-2008, 10:47 AM | #11 |
Silver Dragon
Join Date: August 2, 2006
Location: i ngach aon áit (but mostly Western Europe)
Age: 55
Posts: 1,619
|
Re: Second Dragonkin area Open for testing! Also tweaked the first boss a bit!
Like I always say, you just need a kobold in your party - they're nigh on invulnerable, can use magic, take a bashing and give one back. Plus they tell jokes (really, really bad ones), carry all sorts of odd goodies with them (they're a bit like pack-rats in that respect) and can hide in plain sight even without GS. As an added bonus, the bigger characters can probably fit one in their pocket
Admittedly it takes a while to kill a dragon when you can only reach their toes but sooner or later you can consider it a done deal; maybe you can hang around, pick up the loose gold and wait until the kobold is done - really big dragons can take up to half-an-hour so you may even have time for lunch while they do their thing...but the undead are a cinch, vampires get confused by them and nobody can tell which side a kobold is on anyway. And finally, they have the strongest loincloths in the known world, which may one day be useful to know.
__________________
Make a decision, even if it's wrong, and remember.... ...it's never too early for a salad. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Dragonkin | Greything | NWN Mod: Escape from Undermountain | 6 | 10-15-2008 02:55 PM |
Try out Levels 8 and 14 again... Tweaked them | Ziroc | NWN Mod: Escape from Undermountain | 20 | 02-12-2008 08:40 PM |
New Area is NOW OPEN! | Ziroc | NWN Mod: Escape from Undermountain | 23 | 02-01-2008 04:02 AM |
Level 15 creatures are being tweaked. | Ziroc | NWN Mod: Escape from Undermountain | 10 | 03-05-2007 04:08 AM |
Artwork Area Open -- Almost ready!!!! | Ziroc | Dungeon Craft - RPG Game Maker | 2 | 07-09-2001 10:15 PM |